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SableWyvern's latest activity
SableWyvern
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
There's a bit of a gap between "knowing the difference between them" and "actively denigrating one" though. General purpose tools are...
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
We're talking about whether or not someone is designing with intent, or aimlessly. Here you appear to be explicitly stating that it is...
Oct 6, 2025
SableWyvern
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Most generic games I can think of, like GURPS or Fate, are clear products of a worldview and are because of that actually decently...
Oct 6, 2025
SableWyvern
reacted to
billd91's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
It's not a question of special purpose or general purpose tools here. It's the extremely value-laden comparison of intentional vs...
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
It would depend on the specific game, but part of the intent is obviously to allow a variety of settings and/or styles to be played. At...
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Interesting. IIRC, that seems to line up with literature, but not with art, where I believe Modern means 1860 - 1960. But it's this...
Oct 6, 2025
SableWyvern
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
oD&D through B/X and 1e did have intentionality; Gygax was just very bad at explaining what he was trying to do and the saving throws...
Oct 6, 2025
SableWyvern
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I'm on the side that thinks that OD&D (and Gygax's AD&D, at least up until the end of the PHB and for good chunks of the DMG) had a...
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I can't really speak to Palladium, as I have little experience with it. TMNT seemed reasonably coherent to me, but I'm not going to rely...
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, I also don't think it's fair or reasonable to claim you should never just play with mechanics for the fun of it and see what you...
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
MERP (1984) and one of the RM2 companions (1988) offer static manoeuvre tables with two or three degrees of failure and three degrees of...
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
This sounds like the sort of thing I was talking about earlier, where "intention" is being linked to making sure every mechanic overtly...
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, it's easy to say that you should have a goal when you're designing a mechanic. I tend to say something along these lines...
Oct 6, 2025
SableWyvern
reacted to
billd91's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Honestly, this kind of thing just tells me that people discussing "specific intentions" vs "creating aimlessly" are incredibly pretentious.
Oct 6, 2025
SableWyvern
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think I agree with this. It's not so much that the Forge was dealing with new concepts or revealing a previously hidden truth that...
Oct 6, 2025
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