I agree, based on their project description, this seems quite likely.
Notwithstanding the delivery format, I have to say that even if Judges Guild was run by nicer people than it actually is, $130 for a single product would have caused me to rethink pledging in this campaign.
That seems quite likely to me. In addition to all who don't really care about whether Goodman Games does business with Judges Guild or not, you now have the FOMO effect (get it now or never!). So I expect the campaign to do fairly well, even when a sizeable number of people monitoring it decide...
Yeah, that's quite possible. I already heard people comment positively about the measures Goodman took. Even my personal initial reaction was not entirely negative (though, after sleeping on it, I still ended up with the same "WTF, man?!?" feeling I had before).
I'm also not sure how much...
The thing is: publishers need to sell something to people if they want to keep the lights on. Theoretically, that could also be pre-made adventures, setting books, etc., but from what I know, core rules sell best, and then we have supplements with new rules/player options, and then nothing for a...
I think generally, I don't have it so bad, because playing different systems is rather common in my groups. That being said, I'm not sure how well systems that stray farther from the traditional RPG experience would work/be received (e.g. the two examples OP mentions), and we typically switch...
A good PR person would hopefully have alerted him to the rather disastrous ripple effects of his decision to move ahead with the project. But at this point I have to wonder if I my previous picture of Goodman was too positive - maybe he does actually think engaging in business activity with the...
I suspect even the money is secondary and Goodman just really wants to do this product. And he seems to think that he has created conditions under which it is acceptable to do this even though he is working with an open anti-Semite and white supremacist.
Having thought about this for a couple...
Do you have any examples (of newer games)? Because in general, I do agree and I prefer the time between editions to be in the 5+, or better the 7+ year range. But now that I think about it, I don't think I have any games (created in past 10 or 15 years) for which the time span was shorter (maybe...
Yeah, I think that's a pretty good summary of how I handle things - if I know the game engine well enough, I'm willing to house rule early (either after reading or after the first adventure); if it's something new, I try to play RAW at least a couple of times before I make changes (among others...