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Scott Christian's latest activity
S
Scott Christian
reacted to
Seramus's post
in the thread
Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players
with
Like
.
I misunderstood. Post retracted!
Yesterday at 7:23 PM
S
Scott Christian
replied to the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
.
The answer in the modern campaign is no. Many won't even be scared of the illithid, thinking them as more like Zoidberg from Futurama.
Yesterday at 7:20 PM
S
Scott Christian
replied to the thread
D&D General
The Great Railroad Thread
.
I feel like the reason no one can agree on the definition is because playing an RPG is not A to B to C. If it were, then there would be...
Yesterday at 7:14 PM
S
Scott Christian
replied to the thread
D&D General
The Great Railroad Thread
.
So, in a railroad, if there is a path that runs through five sessions, but then depending on the choices you made in session three and...
Wednesday at 9:37 PM
S
Scott Christian
reacted to
Desdichado's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
You can't easily write a satisfying and interesting adventure without at least some assumptions of what the PCs are going to do. I mean...
Wednesday at 9:33 PM
S
Scott Christian
replied to the thread
D&D General
The Great Railroad Thread
.
Just for the record. If we decide to run just seven out of the twelve adventures, and then they want to see a different area or retire...
Wednesday at 9:28 PM
S
Scott Christian
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I don't consider that railroading. Lots of games have limited premises that require buy-in by the group. An expected, planned finale...
Wednesday at 9:27 PM
S
Scott Christian
replied to the thread
D&D General
The Great Railroad Thread
.
When creating materials, I have always broken this stuff down into three categories: Quests, Explorations, and Adventures. Quests are...
Wednesday at 4:38 PM
S
Scott Christian
replied to the thread
D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
.
I would argue this is just an improv game and has nothing to do with a sandbox.
Wednesday at 1:02 PM
S
Scott Christian
replied to the thread
D&D General
The Great Railroad Thread
.
Ahh.. Ok. Sorry, the way I read it, especially with your 50/50 example, seemed to indicate everyone had to be on the same page from the...
Wednesday at 1:00 PM
S
Scott Christian
reacted to
DEFCON 1's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I only was suggesting subsets of players that are 100% in either direction, not that all players were that way.
Wednesday at 12:59 PM
S
Scott Christian
replied to the thread
Common Pitfalls in Game Design
.
(Note: I begin what sounds like a bragging session, I know there are many many many other game designers here that have experienced and...
Wednesday at 12:13 PM
S
Scott Christian
replied to the thread
Worlds of Design: Only Human
.
I went with human dominant, although the dwarves used to be dominant. Thus, that allowed for me to have ruins scattered throughout the...
Wednesday at 11:46 AM
S
Scott Christian
replied to the thread
D&D General
The Great Railroad Thread
.
I think this is an oversimplification of players. I have known many, me included, that can shift and bend with the game and GM, and...
Wednesday at 11:39 AM
S
Scott Christian
reacted to
Deset Gled's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I think a lot of arguments arise because actual play is much less binary than this definition implies. Agency can be manipulated...
Wednesday at 11:33 AM
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