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Scott Christian's latest activity
S
Scott Christian
reacted to
TorgoTheWhite's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
I agree, the handwave can be problematic for world-builders. Like when you read something that was obviously rushed - the writer...
Sep 20, 2025
S
Scott Christian
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
Thanks. I really feel a great line or two, and then building around that, sets a mood-engineered "imagery hook." I know through outside...
Sep 20, 2025
S
Scott Christian
reacted to
TorgoTheWhite's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
Gorgeous 😍 I will use some more poetic guided imagery, very solid ideas.
Sep 20, 2025
S
Scott Christian
reacted to
el-remmen's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
A mix of random encounters (made from curated tables based on the region and terrain type) and “scripted” encounters, the proportion of...
Sep 20, 2025
S
Scott Christian
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
I generally start with narrative: I personally just go through notes of hikes I have personally done or read about. Abbey for harsh...
Sep 20, 2025
S
Scott Christian
replied to the thread
D&D General
Eberron - why don't you run it? [-]
.
As a player, it's not my jam. I don't mind visiting it in a campaign, but I definitely don't want an entire campaign there. As far as a...
Sep 20, 2025
S
Scott Christian
reacted to
wizard71's post
in the thread
Draw Steel General Thread [+]
with
Like
.
I am playing my first adventure for Draw Steel. My party is an elf Fury (me), elementalist, rogue and conduit. I really like kits and I...
Sep 20, 2025
S
Scott Christian
reacted to
Hussar's post
in the thread
Alignment myths?
with
Like
.
And thus the "as much as possible" caveat I added in. According to Pros, if I kill an evil target (killing the troll), I have done a...
Sep 16, 2025
S
Scott Christian
reacted to
Zetesofos's post
in the thread
Draw Steel General Thread [+]
with
Like
.
I am. The main reason I feel is how much effort I had to do to build encounters for higher level characters, and how board players were...
Sep 11, 2025
S
Scott Christian
reacted to
Lanefan's post
in the thread
D&D General
Ditching Archetypes 6E?
with
Like
.
Creating a setting from scratch to playable took me about a year of nowhere-near-constant effort, while working a full-time job. At a...
Sep 8, 2025
S
Scott Christian
replied to the thread
D&D General
Ditching Archetypes 6E?
.
No I didn't. I said the debate is silly. The game allows you to make rule changes. And, in the grand scheme those rarely affect the...
Sep 7, 2025
S
Scott Christian
reacted to
Paul Farquhar's post
in the thread
D&D General
Ditching Archetypes 6E?
with
Like
.
And that relates to archetypes how? The AC arms race has been an issue at high levels since 1st edition. It's built into the hit...
Sep 7, 2025
S
Scott Christian
replied to the thread
D&D General
Ditching Archetypes 6E?
.
My statement does not imply those three things. Maybe point two, but one and three, no. My point is simple: Game designers, most of...
Sep 7, 2025
S
Scott Christian
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Heroes of the Borderlands
with
Like
.
As someone who got rid of all of my miniatures during the pandemic, this set is making me think that Reaper, or someone (I'm kind of meh...
Sep 7, 2025
S
Scott Christian
reacted to
Maenalis's post
in the thread
D&D 5E (2024)
Heroes of the Borderlands
with
Like
.
Sep 7, 2025
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