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Scott Christian's latest activity
S
Scott Christian
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I realize your motivations that you write in the beginning can change. But we are talking about player-driven experiences. I would hope...
Jan 18, 2026
S
Scott Christian
reacted to
zarionofarabel's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
So, this is totally gonna sound like a copout, but players don't choose objectives in a vacuum, which means they almost always have a...
Jan 17, 2026
S
Scott Christian
reacted to
Umbran's post
in the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
with
Like
.
With respect, I was responding to (what I thought was), "all classes start simple, and get complex". As in, there would be no simple...
Jan 17, 2026
S
Scott Christian
reacted to
Lanefan's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
In fairness, though, back in the dark ages it probably took each of us a few years to accept and internalize the playstyles we use now...
Jan 17, 2026
S
Scott Christian
reacted to
hawkeyefan's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I don’t think the milestone need to be so specifically defined ahead of time to work. Or that if they are, that they require one...
Jan 17, 2026
S
Scott Christian
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Then how is it different from any D&D campaign run by a decent or good DM? Even in the adventure paths I have played in, which last a...
Jan 17, 2026
S
Scott Christian
reacted to
Campbell's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Yeah. The lists are only a starting point, and milestones often get adjusted as part of the ongoing conversation of play. New goals are...
Jan 17, 2026
S
Scott Christian
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I am a little more confused now, so sorry if this comes off as ignorant. But it seems to me all you are describing here is a character's...
Jan 17, 2026
S
Scott Christian
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I agree. To have traits, ideals, connections, and flaws built into a backstory that the PC comes to the table with is excellent. It...
Jan 17, 2026
S
Scott Christian
replied to the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
.
My apologies. I meant the casting part of their class would be simple. I think the original bard was very much like a describe - a...
Jan 17, 2026
S
Scott Christian
reacted to
Ulorian - Agent of Chaos's post
in the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
with
Like
.
Don't thank me! People grammar policing others always makes me eye roll. I wasn't going to say anything... but I wasn't completely sure...
Jan 17, 2026
S
Scott Christian
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Both of these seem oddly conflicting with my thoughts on player-driven play. Coming to the game as an orchestrated event that already...
Jan 17, 2026
S
Scott Christian
replied to the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
.
D'oh. 100% meant "beck and call." Thanks for the edit. Yes. It would. Isn't that the title: Which arcane caster class should be the...
Jan 17, 2026
S
Scott Christian
replied to the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
.
I actually like the idea of the bard as simple. A storyteller with roguish capabilities, that has a few spells at the beacon call.
Jan 17, 2026
S
Scott Christian
reacted to
Lanefan's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Haha
.
Middle ground: "DM is god of wee service animals"? :)
Jan 17, 2026
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