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Recent content by Scott_S

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    Best of the Best - Controllers.

    While I love the invoker, and it's possibly the easiest controller to use (lots of nifty effects, almost all powers target enemies only), I'd have to give the wizard the nod, with a caveat: The core wizard isn't that impressive. Not that he can't do the job, but he can't match the invoker or...
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    All 18s, All The Time

    Eh... I'd have to go with the "just have your players pick stats" method, too. I've done that before, and I've found that players don't want to be good at everything. What they want, in general, is to be good at something. They want to be a master swordsman, or a past-master of fire magic, or...
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    All Ability Score Arrays

    I often like to have one weaker-than-average stat... for roleplaying reasons. Most heroes have a flaw of some sort, and a wide variety of them are possible to model with a "low" attribute. Low INT is the only one I try to avoid. It annoys me a little that in 4e, it's often the easiest stat to...
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    All Ability Score Arrays

    I think those "champion" arrays are less useful in practice than they might seem, though. I mean, look at them: 16 14 12 12 12 10 16 13 12 12 12 12 15 14 12 12 12 12 14 14 14 14 12 8 14 14 14 14 10 10 14 14 14 13 12 10 14 14 14 12 12 11 14 14 13 13 12 12 Of these 8 arrays, I'd consider only...
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