Iron Sky
Procedurally Generated
I haven't seen much for controllers, but here's what I have seen:
Wizard(Wand), levels 1-3. With a balanced group (Cleric, Pally, Rogue, Wizard), he was awesome. We purposely positioned ourselves and the enemies so he could get an AoE every round (he picked only AoE powers) and never had to target one of us in an attack. Flaming Sphere rocked in every fight he busted it out in.
Invoker(Wrath), levels 4-5. In a mixed group (Barbarian, Sorcerer, Swordmage, Invoker), he's been mostly useful for his consistent mid-to-high ranged damage. He sits back even further than the Sorcerer(who sometimes moves in to get blasts and the like) and deals out nice consistent damage. I don't know if it's just the powers he picked, but he actually seems to dish out less status-effects than the Wild Sorcerer.
Druid(Predator), levels 3-5. I think the Predator Druid is one of those that seems awesome in writing but in practice is a extreme-mobility, low-damage and survivability striker. He could land a few status effects while in melee, but his low HP and tendency to be the first one to reach the melee meant he was dropped frequently (and eventually died due to reaching a group of low level demons 1-2 rounds before the rest of the party due to his 12 speed).
I'd say Invoker > Wizard > Druid, at least with the three I've seen in play.
Wizard(Wand), levels 1-3. With a balanced group (Cleric, Pally, Rogue, Wizard), he was awesome. We purposely positioned ourselves and the enemies so he could get an AoE every round (he picked only AoE powers) and never had to target one of us in an attack. Flaming Sphere rocked in every fight he busted it out in.
Invoker(Wrath), levels 4-5. In a mixed group (Barbarian, Sorcerer, Swordmage, Invoker), he's been mostly useful for his consistent mid-to-high ranged damage. He sits back even further than the Sorcerer(who sometimes moves in to get blasts and the like) and deals out nice consistent damage. I don't know if it's just the powers he picked, but he actually seems to dish out less status-effects than the Wild Sorcerer.
Druid(Predator), levels 3-5. I think the Predator Druid is one of those that seems awesome in writing but in practice is a extreme-mobility, low-damage and survivability striker. He could land a few status effects while in melee, but his low HP and tendency to be the first one to reach the melee meant he was dropped frequently (and eventually died due to reaching a group of low level demons 1-2 rounds before the rest of the party due to his 12 speed).
I'd say Invoker > Wizard > Druid, at least with the three I've seen in play.