Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
ShinHakkaider's latest activity
S
ShinHakkaider
replied to the thread
What makes a successful superhero game?
.
You're not weird,man. The Avengers and JLA can't all be filled with flying bricks/artillery platforms. They need the...
Aug 20, 2025
S
ShinHakkaider
reacted to
Tonguez's post
in the thread
What makes a successful superhero game?
with
Like
.
I know I'm weird but I'm someone who likes to play the BW-type character, As much as I like the Hulk I also like skill monkeys...
Aug 20, 2025
S
ShinHakkaider
replied to the thread
What makes a successful superhero game?
.
My GM ran the game in "A" DC universe, but not "THE" DC universe. Which, for me, is what interests me most about playing in a supers...
Aug 20, 2025
S
ShinHakkaider
reacted to
Tonguez's post
in the thread
What makes a successful superhero game?
with
Like
.
I'd argue that Bucky and Black Widow arent superheroes. They are Super-spies, anti-heroes and so fit as genre adjacent.
Aug 20, 2025
S
ShinHakkaider
reacted to
Eric V's post
in the thread
What makes a successful superhero game?
with
Like
.
Agreed. The mechanics had a hard time resolving things like they would in the comics. In MSH, Daredevil has a bit of trouble fighting...
Aug 20, 2025
S
ShinHakkaider
replied to the thread
What makes a successful superhero game?
.
That's great and all, but then you ignored the rules of character creation to do whatever you wanted. My friends and I played this when...
Aug 20, 2025
S
ShinHakkaider
replied to the thread
What makes a successful superhero game?
.
LOL. I have a sealed box of DC HEROES 2nd Edition. I also still have my 3rd Edition books. And I still almost got caught up and backed...
Aug 19, 2025
S
ShinHakkaider
replied to the thread
What makes a successful superhero game?
.
I played MSH with the Ultimate Powers Handbook for a long time. My friends and I then found both DC HEROES (MEGS) and Champions in short...
Aug 19, 2025
S
ShinHakkaider
replied to the thread
What makes a successful superhero game?
.
For me, to be considered a successful game, I need my supers game to have a fair amount of customization and to be somewhat crunchy...
Aug 19, 2025
S
ShinHakkaider
reacted to
Dannyalcatraz's post
in the thread
What makes a successful superhero game?
with
Like
.
Simply throwing big points into SPEED would be a pretty good way to model certain speedsters. You know, the ones who might be able to...
Aug 19, 2025
S
ShinHakkaider
reacted to
Dannyalcatraz's post
in the thread
What makes a successful superhero game?
with
Like
.
I always looked at HERO NPC write-ups as “one person’s” version of a character, to be mined for ideas; rarely used as-is. Because-...
Aug 19, 2025
S
ShinHakkaider
reacted to
Stormonu's post
in the thread
D&D 3.x
3E/3.5 collecting
with
Like
.
As an oddity to collect, didn't one version of the 3.0 PHB have a copy of e-tools in the back (on a CD)? Or maybe the DMG? I'll also...
Aug 15, 2025
S
ShinHakkaider
reacted to
Emerikol's post
in the thread
D&D 3.x
3E/3.5 collecting
with
Like
.
I think Green Ronin did "Book of the Righteous" which I consider one of the best third party supplements of all time. 3e was a big...
Aug 15, 2025
S
ShinHakkaider
reacted to
Dannyalcatraz's post
in the thread
What makes a successful superhero game?
with
Like
.
I fell for HERO hard when it first hit shelves as Champions. Every supers game I’ve purchased since then has had merits, but falls...
Aug 15, 2025
S
ShinHakkaider
replied to the thread
A New Hope Returns to Theaters in 2027 for 50th Anniversary Celebration
.
RE: ALIENS - I agree with you whole heartedly. The theatrical cut of ALIENS is a lean, intense film and one of the best movie going...
Aug 12, 2025
Top