I've got to agree with Ghost2020 here. I'd really like to have a few sample templates and the rules surrounding them in the core book, then have a series of template-focused books to supplement the core. Even breaking down some of the genres a bit so you have a setting book and a setting...
I was just reminiscing about GURPS a few days ago and started looking into 4th ed. Looks like I'll wait a bit until 4.x is made and grab the core rules for that. Back in the '90s, GURPS often served as my go-to horror system. While some may not care for the complexity, I've always leaned into...
It's criminal that Marvel Superheroes hasn't been allowed to evolve from it's original core. Sure we've seen a few clones pop up here and there, but to see the game continue in an official capacity from Marvel/TSR/WotC is a shame. The Marvel-Phile in Dragon Magazine was such a great way to...
Nice interview, Egg. I've been a bit of a Superhero RPG fan since the '80s and love to see where others have gotten their start, particularly folks like comic book artists and writers. As a fan of the comic, I chipped into the Invincible RPG as soon as it popped up. So far I really dig what I...
A few other systems that may lend itself well to this may be:
Fate: Give the car a few aspects... maybe Torque, Armament, and Chassis... build your driver/gunner/mechanic/etc. and go. Using environments to tag could be a good time and give it that cinematic feel.
Year Zero: This would require...
I love Car Wars and GURPS Autoduel. I ran a fun mini-campaign in the latter and had a blast. One of the important things to remember about campaigns that revolve around vehicles and racing is to also remember the folks in the vehicles. Give them things to do inside and outside the car. If you're...
I'm pretty stoked about this. I love the comic and cartoon, and this is pretty much a guaranteed backing from me. I'm intrigued to see how the Year Zero system holds up to superheroes.
It's a neat concept, and one I see becoming deluxe neoprene mats down the line. I've always been curious if experienced players and GMs would use something like this? Is there a market for RPG mats for games in general? Take something like Daggerheart for example. You'd think that Darrington...
Thanks. It was fun while it lasted. I just wish that I'd kept my notes to run it later. Hero Games, at one point, was going to publish a psi-based campaign for Star Hero. I would've snagged that in a heartbeat.