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SkidAce's latest activity
SkidAce
replied to the thread
D&D General
Wild Magic, Yea or Nay?
.
As noted above wild magic usually works best in authored fiction, instead of random game play. So my method is to use my authorial...
Today at 4:25 PM
SkidAce
reacted to
Lanefan's post
in the thread
D&D General
Wild Magic, Yea or Nay?
with
Like
.
Part of it also depends on how you see the physics of magic working in the setting. For me, I see magic as a force of physics similar...
Today at 4:04 PM
SkidAce
reacted to
mamba's post
in the thread
Exploring Eberron: Forge of the Artificer
with
Like
.
well, it is not obsoleting most of the first book, it only updates maybe 20% of Rising from the Last War, if that. If you want to play...
Today at 3:50 PM
SkidAce
reacted to
Mephista's post
in the thread
D&D General
Chromatic Dragons and Elemental Planes
with
Like
.
So, dragons. I always like trying to do elemental theming with the different chromatic dragons, but i always tend to run into hiccups...
Today at 3:45 PM
SkidAce
reacted to
Voadam's post
in the thread
D&D General
Dragonmarks in other settings
with
Like
.
I was severely underwhelmed by the mechanics of Dragonmarks in 3e and the only Eberron game I played in had only a little Dragonmark...
Today at 5:17 AM
SkidAce
reacted to
TwoSix's post
in the thread
D&D General
Dragonmarks in other settings
with
Like
.
For my personal version of Eberron, I split the difference. The majority of Dragonmarks are passed on via familial/"genetic" lines, but...
Today at 5:14 AM
SkidAce
reacted to
Ulfgeir's post
in the thread
Four non-D&D games that show the breadth of TTRPGs
with
Like
.
I think my choices would be the following: FATE - It is rules-light, and gives a bit of pulpy adventure. It is also a genereric system...
Yesterday at 10:04 PM
SkidAce
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Like
.
Moorcock ain’t dead.
Yesterday at 4:21 PM
SkidAce
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Like
.
The whole fantasy genre is based around nostalgia for an imaginary past. And the D&D game was built by pastiching classic fantasy...
Yesterday at 4:03 PM
SkidAce
reacted to
el-remmen's post
in the thread
D&D General
Wild Magic, Yea or Nay?
with
Like
.
I am a big fan, esp. since I am a fan of magic with mishaps and consequences (and design most magical items in my games to have a...
Yesterday at 2:55 PM
SkidAce
reacted to
Umbran's post
in the thread
Thread block
with
Like
.
Yes. We already knew that. There are two basic states: "I no longer see your stuff" and "I no longer see your stuff, and you cannot...
Yesterday at 2:16 PM
SkidAce
reacted to
Blue's post
in the thread
D&D General
Dragonmarks in other settings
with
Like
.
I have strong feelings about this, and the warforged are a great example. In Eberron, being a warforged means a great deal, it's...
Sunday at 7:03 PM
SkidAce
reacted to
cbwjm's post
in the thread
D&D General
Dragonmarks in other settings
with
Like
.
I think they'd fit in well in the 4e forgotten realms setting as the spellscar abilities.
Sunday at 7:03 PM
SkidAce
replied to the thread
D&D General
Dragonmarks in other settings
.
I stole dragonmarks and turned them into astral symbols/horoscope/zodiac for my world a long time ago. Only a few folks have them (no...
Sunday at 5:34 PM
SkidAce
reacted to
Paul Farquhar's post
in the thread
Exploring Eberron: Forge of the Artificer
with
Like
.
My take on the warforged is that they can customise their appearance in the same way that they can change their armour plating, and are...
Sunday at 5:27 PM
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