Recent content by SkredlitheOgre

  1. SkredlitheOgre

    Blow Ups

    I've only been at the table for two blowups. One was a GURPS Supers game where the player and the GM were having issues that had nothing to do with the game at all. In game, as an act of "You're wrong and I'm right," the player (who was with my character) decided to shoot our contact (a...
  2. SkredlitheOgre

    The waterfall plummets 1000 feet...

    Crater Lake in Oregon, US Crater Lake - Wikipedia, the free encyclopedia Some of the drops into the crater are around 1,000 feet (and hooray for being afraid of heights!) and there's even a Wizard's Island (the actual name) in the lake and the top of Wizard's Island is the Witch's Cauldron...
  3. SkredlitheOgre

    CR 1/7 - A monster-a-week project

    I would give you XP and say "Happy Canada Day!" but apparently I need to spread some more XP around. So, I'll say Happy Canada Day! and that I've really been enjoying the blog. I'm definitely using those winged bugbears. Those are awesome.
  4. SkredlitheOgre

    XP titles - possible revamp?

    Hedley Lamarr!
  5. SkredlitheOgre

    XP titles - possible revamp?

    Sandwiches! Although, that may be because I'm hungry.
  6. SkredlitheOgre

    Help proofing character generation document I made.

    Under "Buy Weapons," where you talk about calculating weapon attack, you might want to mention the Strength bonus for melee attack rolls and Dexterity bonus for ranged attack rolls. I didn't see anything else missing or that needed to be taken out. Looks good!
  7. SkredlitheOgre

    How do YOU prepare for adventures?

    I mostly run modules, so I read through the module (at least) twice. The first read-through is to figure out the story and how the characters will fit into it. I figure out where the plot starts and where it goes and then make sure to have two to three encounters per session, but I have four...
  8. SkredlitheOgre

    Should I punish my players with a high CR encounter

    They failed, so you should release the demon. The great part is that their characters have no idea what a "Chernobue" is. You can still use the same monster, but you could just bring it down in power a little bit. Say the cultists used lemon juice instead of lime juice (or whatever seems...
  9. SkredlitheOgre

    Source for Pre-Generated Characters

    This might be an option as well: NPCs - Pathfinder_OGC
  10. SkredlitheOgre

    The Common Factor between D&D, Mythology, Fiction, and Life: Horrible Death is Fun

    Unless the characters survive long enough to become immortal/demigods/deities, and then they don't have to worry about dying.
  11. SkredlitheOgre

    Is "you can, but at a penatly" the same as "you can't?"

    I think the issue is with the wording of the question, because I don't see triggering an AoO as a "penalty." I see it as a consequence of an action. To me, a "penalty" is taking a -4 to my attack roll because I'm firing into melee combat. I can [b]do[b] it, but the attempt is made harder...
  12. SkredlitheOgre

    Words are hard!

    I have a friend and GM who pronounces "melee" as "mee lee." I stopped trying to correct him a long time ago. And I pronounced Elric's homeland as "Me Nib Oh Nee." "Brazier" I've always pronounces as "brayz ee er." For the longest time as a kid, I couldn't remember how to pronounce "oxygen,"...
  13. SkredlitheOgre

    Are feats selections too limited?

    Honestly? I don't buy that. I have never, in twenty-some odd years of gaming "optimized" a character for anything and it's never been a handicap to me or to the group (to the best of my knowledge). But, like you said, that depends on the group. For example, my PF group is currently playing...
  14. SkredlitheOgre

    Are feats selections too limited?

    And here I've been picking feats based on what I'd like to try or based on my character concept, without worrying about power levels and system mastery and "traps." I must have been doing it wrong this entire time.
Top