Recent content by SKyOdin

  1. S

    What a steaming pile of otyugh feces!

    I've seen trolls with a half-illithid template applied that were prettier than this mess.
  2. S

    D&D 5E The Three Most Important Letters in 5th Edition

    Uhh.. D20 Modern and the 3E Tome of Battle were both WotC products. Neither have anything whatsoever to do with the OGL. I don't really see why you are citing them as part of the advantage of the OGL. I think it indicates that the OGL itself was a bad business decision. Ultimately, the d20...
  3. S

    D&D 5E If 5e does maneuvers right, it will add authentic medieval maneuvers

    Bah, i've never seen anything I could call historically authentic in any tabletop RPG I have ever played or read, be it rulebook or setting. What D&D calls "medieval fantasy" is all one big horrible mish-mash of poorly understood medieval trappings pasted onto a non-sensical, anachronistic...
  4. S

    D&D 5E How much should 5e aim at balance?

    Only if your idea of a character involves "being better than the guy sitting next to me". Why? Why is being better than other people so important? Particularly since it opens the door to abusive and problematic behavior.
  5. S

    D&D 5E How much should 5e aim at balance?

    You know, comments like this, and some I have seen from you earlier, make it sound like you want min-maxing in D&D. It sounds like you see the ability to create a character that is stronger than the character player by another player as a virtue of the system. I find that ludicrous. Isn't the...
  6. S

    D&D 5E How much should 5e aim at balance?

    What is so absurd? 3E D&D was horridly imbalanced with classes that simply didn't work, Pathfinder is loaded with design traps, and from what I heard, BESM isn't very well balanced itself. Did you miss the Druid example from a few pages ago? As another example, the Truenamer class in 3E's Tome...
  7. S

    D&D 5E How much should 5e aim at balance?

    Okay, your RPG gaming experience does consist primarily of really heavily unbalanced d20 system games. I am pretty confident now that you have never really played enough truly balanced games to be able to see how much of a difference balance makes. Balance (or the lack, thereof) is something...
  8. S

    D&D 5E How much should 5e aim at balance?

    It is worth pointing out (for the sake of the overall discussion) that Dash says that at the beginning of the movie, before his character development across the rest of the movie. At the end of the movie, he seems to have a very different perspective. In short, the movie present the idea that...
  9. S

    D&D 5E How much should 5e aim at balance?

    What games have you been playing? Since I think there is a pretty good possibility that all of your gaming experience comes from playing fundamentally unbalanced games and you just got used to putting in a lot of effort to make them work. Good balance is something that is woefully rare in this...
  10. S

    D&D 5E How much should 5e aim at balance?

    First off, ability scores are a pretty awful form of simulation. They are so heavily abstracted that no two people can agree on what a 13 in Charisma actually means in-universe. The quantities they are representing are too abstract to clearly correlate with anything someone can recognize...
  11. S

    D&D 5E How much should 5e aim at balance?

    Why don't we just have five quirky, interesting, and balanced classes? That seems like the ideal state to me. You really are presuming a correlation between balanced and boring that simply isn't true. Plenty of games have pulled off both balanced and interesting at the same time. Heck, even...
  12. S

    D&D 5E How much should 5e aim at balance?

    That is a very good argument for completely ditching ability scores because they are a lousy mechanic that serves no purpose except to cause serious imbalance by being a significant source of trap options with clear "best" options. I could get behind a change like that in D&D, and I have seen a...
  13. S

    D&D 5E How much should 5e aim at balance?

    Balance is damn important, and absolutely will not happen by fortuitous accident. There really is no good excuse for a game to be released in this day and age that is not balanced except for sheer developer incompetence. Excusing bad balance is just that: making excuses for obvious problems...
  14. S

    A difficult question

    To be honest, I don't really care if the schism continues. There is nothing unnatural or wrong about people playing different games that appeal to their individual tastes. In fact, I consider it a better situation than one where there is only one game in town. I don't think repairing the schism...
  15. S

    Possible gamist fix to the 5MW

    It is much more complicated than existing rest rules, and ultimately doesn't really solve the 5MW problem. At its heart, the problem with the 5MW isn't the exact amount of time lost, it is that the pacing of an adventure is broken by the party having to leave and rest up after every encounter...
Top