Alacrast was the setting in SW1.0. It has since been replaced in SW2.0 and 2.5.
SW2.5 is a solid and flexible fantasy RPG. I would play it over the likes of 5e, Daggerheart and other modern D&D fantasy equivalents. It won't cover Alacrast as said, as SW2.5 has its own setting, which is also...
The fact that one book is called Character Rulebook and the other the GM's Guide bothers me more than it should :D It feels like changing from past to present tense midsentence. I prefer Player and GM or Character and Setting.
Starter Sets are usually loss leading products for exactly that reason.
This has been the case with The One Ring for 10 years now. The 5e adaptation is pretty significant and well thought out (though I find The One Ring to be my preferred version), so maybe they didn't want to make it seem like...
That’s not what I said though. I was only comparing them to classes in that you can stick with them and advance rather than having to career hop like in 1e and 2e, which was the what the poster who I quoted said they didn’t like. You don’t seem to disagree with that statement, and are instead...
Not sure what you are disagreeing with as nothing in post appears to be addressing what I was saying in mine. Perhaps you were thinking of another post and responded to mine by accident or simply reading something in that’s not there.
I love WFRP1e but the move to a D10 for damage did fix the naked dwarf syndrome, so that was an improvement.
The answer is that GW want people to buy new minis for Old World rather than reuse WFB ones. So the Old World has a number of traditional WFB factions removed including Skaven. The OW...
That's good info. I note that it does seem to try and distinguish the ruling on the basis that only the books were being imported and no related paraphernalia. I can see a number of KS fulfillments currently on ships struggling to make the same argument.