Recent content by Sossij

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    White Dwarf Reflections #27

    Could the Spikehead be a reference to the Mugato from Star Trek?
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    White Dwarf Reflections #27

    I forget that the "men's armor/women's armor" thing can be played just as badly with "men's space suit/women's space suit."
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    Wizards of the Coast Releases Exodus TTRPG

    Using someone else's trademark or registered trademark in the promotion (advertising, title, obvious copy on the cover a book, etc,) of your own competing product can be a serious no-no. I'm not sure if this case would qualify, because I am not a lawyer.
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    Common Pitfalls in Game Design

    That sounds great. You should put up a gallery of them somewhere.
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    Worlds of Design: The Problem with Space Navies, Part 2

    Amen to this. In many forms of art.
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    Wizards of the Coast Releases Exodus TTRPG

    Is there even a way to get that legally still? I tried contacting two emails at the publisher and one was a boilerplate redirecting me to email other addresses and the other said the address I tried to contact didn't exist. EDIT: Ignore, looks like it's still at DriveThruRPG.
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    Wizards of the Coast Releases Exodus TTRPG

    That's helpful. Mention of the ships looking like the Terran Trade Authority ones has me interested (has come up here a lot recently). I'm sort of interested in the time dilation effects stuff, as I wanted to use that in a future anime robot campaign, but more as a background tool.
  8. exodus-vs-fallout2.jpg

    exodus-vs-fallout2.jpg

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    Wizards of the Coast Releases Exodus TTRPG

    Hah! But in that case it was Interplay selling them rights they didn't have to Fallout, and them having to pivot and rebrand the product at the last minute, right? EDIT: Ooof, they didn't pivot very hard, did they?
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    Wizards of the Coast Releases Exodus TTRPG

    It's very different. It's Traveler with just one L.
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    Common Pitfalls in Game Design

    I do wonder if "not everyone has a D12" is much of an argument when you can get them for pennies (or maybe even a whole dollar post tariff) rapidly from multiple online sites (or locally, if you have a game store), even in multiple colors or your choice of two different types of dodecahedron.
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    Worlds of Design: The Problem with Space Navies, Part 1

    In fact, the range of any spaceborne weapon is effectively "infinite" barring detection ranges and evasive maneuvers. The book "Succession" (aka the two books "The Risen Empire" and "Killing of Worlds") has some interesting ideas for space weaponry. One of the best was a bunch of very small...
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    Common Pitfalls in Game Design

    12 is also cleanly divisible by 3. For whatever that's worth.
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    Shiver Pivots To Corporate Horror For Its Next Expansion

    Oh, this could be good. I have some ideas for a corporate conspiracy horror campaign based on The Stuff, Halloween III, the 1980s Blob and a few others.
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    Sword World to Get Official English Translation

    I'm just amazed it's taken this long. There was an obvious market for this as far back as the 90s.
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