Recent content by Squidmaster

  1. Squidmaster

    D&D 5E weapon damage

    That's a great point. On that front, we probably have to rest our hopes on the fact that almost no one will wield the longsword two-handed anyway. :-)
  2. Squidmaster

    D&D 5E About to Fill Out the Final Survey - Advocate Your Answers Here!

    Can someone provide a link to the survey? Wizards has never sent me an email at any of this stuff even though I am signed up correctly, and I figure it is not worth getting into it with them at this point.
  3. Squidmaster

    D&D 5E weapon damage

    I admit I'm not up to the challenge of creating D&D Next worthy weapon affixes. I really like the simplification of the game, but it does create difficulties in areas like this. This does not really provide a solution to this challenge, but I would really like to see an affix for some simple...
  4. Squidmaster

    D&D 5E weapon damage

    I agree about the trade-off, but doesn't this squash more creative affixes to various weapons? For what it's worth, I think that the current weapon damage and its complexity is somewhat hidden to the average or beginner player.
  5. Squidmaster

    D&D 5E weapon damage

    As the packets have rolled out, we have seen lots of changes in the way weapons work. Is there any reason that any of the standard D&D weapons need to do damage that is expressed by rolling more than one die? I find it to be a needless complication that requires modifications to other rules and...
  6. Squidmaster

    D&D 5E Tracking without "tracking" feature, tripping without "trip"

    I think this is an important thread to have going, but that we also have to remember that we are not seeing an awful lot of all sorts of content. The development team is cranking stuff out and showing it to us pretty quickly, when there are bound to be (likely unintentional) omissions. I would...
  7. Squidmaster

    D&D 5E New D&D Next Playtest package is up (19/9/2013) [merged threads]

    What if you were only allowed to choose a subclass from one of your classes? Than the subclasses could be reworked slightly to account for these problems.
  8. Squidmaster

    D&D 5E Power/Spell scaling seems off

    I hope they do address these issues in the math corrections that we have all heard about. I'm a little wary because of the game's past history. Maybe this is a good place to point out the things that may (or ultimately may not) need correcting and discuss them.
  9. Squidmaster

    D&D 5E What spells are not Scalable and should be?

    There was an old version of this thread a month or two ago that hit a lot of the spells mentioned plus several others. It might be worth digging that up and linking it in.
  10. Squidmaster

    D&D 5E Power/Spell scaling seems off

    For the most part, I'm really digging this latest version of the next edition of Dungeons & Dragons, but it still seems that class abilities and spells often are not scaling in a way that makes any sense. I'm curious if you guys agree with me. Here are a few examples: Two weapon fighting gives...
  11. Squidmaster

    D&D 5E Should we add to the STR skills with combat function?

    I think this is a great idea, but I think that it could use a different name. Maybe "brawling."
  12. Squidmaster

    D&D 5E Kender are a core race?

    I think it makes perfect sense. Kenders are the signature Dragonlance race, and Dragonlance was a major setting in the past. I guess you could include minotaurs, but that is much less iconic.
  13. Squidmaster

    D&D 5E Sneak Attack: optional or mandatory?

    Heck, I was just being goofy, Kobold, but you probably knew that. You make some very good points. I think that the mega feats create challenges for all classes one way or another, but that may be an acceptable cost to using them, I'm not sure. Obviously I chose option A. I like the balance it...
  14. Squidmaster

    D&D 5E Sneak Attack: optional or mandatory?

    Unlike my comment on the recent Ranger thread, I disagree with everything that Kobold Stew said. :-P I'm very much in love with the current iteration of the rogue class. It makes me want to play a rogue even though I rarely have done that in my 20+ years as a gamer. Sneak attack seems like a...
  15. Squidmaster

    D&D 5E Ranger's favored enemies and spells.

    The Ranger for me is: A standard sized Ford truck available in most US markets. To my knowledge, it is not any good at two weapon fighting OR archery, but it may have focus in favored enemy: Toyota. In all seriousness, I think I agree with every single point made by Kobold Stew. I would add...
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