Squidmaster
First Post
As the packets have rolled out, we have seen lots of changes in the way weapons work. Is there any reason that any of the standard D&D weapons need to do damage that is expressed by rolling more than one die? I find it to be a needless complication that requires modifications to other rules and potentially could make the game take longer at the table.
Why does a greatsword need to do 2d6 damage, while a greataxe does 1d12. Those weapons could be better differentiated by the special properties they may or may not possess. Maybe they don't even need to be differentiated at all in the basic rule set.
I'm curious what you think about this.
Why does a greatsword need to do 2d6 damage, while a greataxe does 1d12. Those weapons could be better differentiated by the special properties they may or may not possess. Maybe they don't even need to be differentiated at all in the basic rule set.
I'm curious what you think about this.