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Staffan's latest activity
S
Staffan
replied to the thread
D&D General
Weapons should break left and right
.
The problem with wealth-by-level in 3e and 4e was that this wealth directly correlated with personal power by way of magic items. 13k gp...
Today at 12:05 PM
S
Staffan
replied to the thread
AD&D 2E
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
.
I'm not saying 3e was anywhere near perfect, but at least it was consistent in its complexity. (And don't forget how that mass bull's...
Today at 2:44 AM
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
10 minutes for a combat seems extremely fast for anything that (a) uses a battle map and (b) is more interesting than "there's an orc in...
Today at 1:48 AM
S
Staffan
reacted to
Mirrorrorrim's post
in the thread
D&D General
Weapons should break left and right
with
Like
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I would not mind a weapon breakage subsystem introduced in a Dark Sun campaign book, because metal weapons are rare. That could be fun...
Today at 12:30 AM
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yes, it's subjective, but considering the number of people who aren't playing it with 20 rounds of fighting per day I think I have some...
Today at 12:29 AM
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
True. That doesn't make it a good choice, though. Attrition-based adventuring was an issue back in 3e (which had a similar set of...
Today at 12:19 AM
S
Staffan
added the media item
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General
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Today at 12:18 AM
S
Staffan
replied to the thread
AD&D 2E
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
.
It's not an issue in the same way that a hole in the floor in your home isn't an issue. I mean, you know it's there, and you can easily...
Today at 12:03 AM
S
Staffan
reacted to
Gradine's post
in the thread
AD&D 2E
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
with
Like
.
This is the point that always gets lost in THAC0 arguments. They often come down to trying to measure just how difficult/easy or complex...
Yesterday at 11:58 PM
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Things like Battlemaster maneuvers and whatever equivalent limited resource other subclasses have.
Yesterday at 11:57 PM
S
Staffan
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
There's also the issue that attrition-based adventuring is boring. I want encounters to be (somewhat) dangerous in and of themselves...
Yesterday at 11:53 PM
S
Staffan
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
This post intentionally left blank.
Yesterday at 7:07 PM
S
Staffan
replied to the thread
Sequel game systems?
.
The big hint is the back copy on the original Exalted book, which starts "Before there was a World of Darkness, there was an age of...
Yesterday at 6:38 PM
S
Staffan
replied to the thread
Sequel game systems?
.
For the record, I think it's worth it to separate "actual sequels" where the game and/or setting is fundamentally different from...
Yesterday at 12:20 PM
S
Staffan
replied to the thread
Sequel game systems?
.
That is correct.
Yesterday at 12:08 PM
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