So if a fiend uses change shape to become a humanoid. Are they still a fiend for all purposes (including a Paladin's divine sense) or do they become a humanoid type?
Its true, but if your incentive system encourages player to do things that are directly against the spirit of the system you are trying to make....that might mean you have a poor incentive system.
That's remains my biggest concern with the game. It tries to set itself as this freeflow narrative...
I think my biggest curiosity is how players and DMs find the hope "metacurrency". The notion that your die rolls give you your actual player resources feels very foreign as a mostly dnd player.
My biggest worry is that players will constantly try to game the system by finding ways to get in...
No I was directly addressing your point, because I used to think the same as you about the barbarian when I read through it. I also thought it seemed generic, not offering anything that was particularly interesting and fun.
And yet my experience has shown the class transcends the features on...
I just want to take a moment to note that the Barbarian is probably one of the best dnd classes designed in terms of making people feel like a Barbarian. Honestly when I looked at the class, I was like "meh...kind of a dud".
And yet time and time again I have watched people play a barbarian in...
eh that's like saying the next marvel movie focuses on one comic gets booed because they didn't do "this other comic".
You can't do every single story in one movie. And that was Marvel's entire pitch for a while, offering different types of storeis in the super hero drama.
Spy Stories - CA2...
Or....just one series that focuses on it. I mean the number of stories you could tell during that time is unreal, its a gold mine of narrative concepts.
I am not a big psion guy myself, I could take it or leave it.
But for me, you basically have two choices with the Psion:
1) As a subclass of an existing spellcaster
2) As its own class.
And if its going to be its own class compared to the numerous other casters we have, I would prefer that it...
Taking a look at the class, I think a lot of people will like it just for the at-will removal of verbal and material components. (I still can't believe to this day the sorc requires material components on their spells!). For that alone some people will like it.
Its kind of like a reverse...
Its an interesting idea. The snap killed ~40% of people, and the other 10% died in the immediate aftermath. Of course how the stones define "immediate" is a question, but it makes a certain kind of sense.
It’s never addressed directly but the suggestion seems to be that Bruce brought them back “safely”, aka not exactly where they were but in a close safe area.
Otherwise we could just super technical and say that everyone that blipped back would be in space and would die instantly.
If you want to have a more limited moon card, it could be "limited wishes". Basically let them use wish but only to replicate any spell of up to...say 5th level.
Now at the level the party is at, that is still BIG juju, definately could get some big whoa moments, but unlikely to destroy a campaign.
ah I missed the limited duration on campfire. in that case totally fine, even if its super powerful its just for a short time, so again not campaign wrecking.
So reading over your options, I think the following ones are the biggest risk of "zaniness"
Campfire: This might seem innocent, but long term is probably one of the single greatest buffs you can offer certain classes. A wizard that can blow all of their slots and then regain them all in an...