I already noted that the world could tolerate their big plan, because they were such world heroes. but then that mass world uniting plan failed. So its not about the immediate sacrifice, its about it was never even a consideration after that, even when there was a really really good chance the...
I am curious how the 2024 monk holds up against 2014 classes. I've been in the camp that the monk was weak in 2014, is it balanced now, or is it OP against toehr 2014 classes I wonder.
and rituals do not need slots. A wizard with no a spell slot left on their person can still do a ritual.
My point is, you can't just take a spell, casting it as a ritual to get the casting time to 1 minute+, and throw on circle magic. It has to be a 1 minute+ casting time at base.
These people are your heroes. So when they are like "we are going out there and we are going to beat Galactus"....yep I believe them. And then they come back with "we don't know how to save us....well actually we do, with the sacrifice of 1 life we can save our entire race"
and when they refuse...
I think its because people are parents and go so far to protect their kids that they 100% would not get it.
To "possibly" save your kid, your going to kill my kid, and my friend's kid, and my neightbor's kid....and the entire human race!!!
The problem with morality debates is they tend to...
So a huge thing I just noticed in that article. To be viable for a circle spell, the spell has to have a 1 minute casting time+, and use spell slots (aka no rituals).
So these spells are 1 minute long casting time spells normally....that's.....garbage tbh.
Welcome to 4th edition! :)
In seriousness, that is most how 4e worked. The rituals were usable more often but they cost gold to use, but the same general outline of what you put above.
Just to be fair, I think Maxperson's getting beat up a bit on their side of the argument, but I respect that this really isn't cut and dry.
We are getting a bit off topic on some of the nuances of spell and attack and what all of that means. It all comes back to this line:
You have Advantage...
If its not magical guidance, how am I using my magical stat?
So I do what I normally do when I aim a ranged spell attack....aka the attack that is guided by magic.
And while radiant damage is not a guiding effect....its certainly a magical one.
Guidance allows a cleric to have as good an acrobatics check as the party rogue. The rogue's acrobatics, while good, obeys physical laws.
Ergo....Guidance is not a spell.
yes but they would be much weaker arguments. Spell Attack is a technical term the rules use. If a spell doesn't have a spell attack, then its not a spell attack