Recent content by Steven Samuel

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    What's the hardest attribute to effectively role-play?

    So maybe this comes down to whether 1) players should take responsibility for (and/or enjoy) roleplaying their character according to their attributes; 2) players behave as themselves but DMs should take charge of things like information flow based on character attributes (shift responsibility...
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    What's the hardest attribute to effectively role-play?

    Hence "Or, more accurately, that the DM should judge whether that character could have had that idea."
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    What's the hardest attribute to effectively role-play?

    I get it. So the DM is perhaps best-placed to roleplay some high PC attributes by removing a bit of mental 'fog of war'. Players would not be able to do this alone. But maybe players should be more responsible for sticking to their character's low scores. Make sense?
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    What's the hardest attribute to effectively role-play?

    On Intelligence, Men & Magic (the first book of OD&D in 1974) says: "Intelligence will also affect referees' decisions as to whether or not certain action would be taken [sic]." (pp.10). I take this as meaning that if the player has a clever idea but their character has low intelligence...
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    TTRPG players wanted for online psychology study

    Thank you to all those who participated in my TTRPG study last year. The first main finding is now being considered for publication in a psychology journal. Results showed that gamers who play characters that they consider more different from themselves report greater perspective taking skills...
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    TTRPG players wanted for online psychology study

    Still going through the data but some first really interesting findings have emerged. So, there were a total of 319 people who completed the survey and passed the attention checks. Average age of 39, mostly male. All recruited via various TTRPG forums like this. To the question: "Imagine your...
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    TTRPG players wanted for online psychology study

    Thank you for your help!
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    TTRPG players wanted for online psychology study

    Thank you for your help! Yup, given the number of comments I've had about that next time I will be sure to change that!
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    TTRPG players wanted for online psychology study

    Will be closing this end Sunday 2nd November then analysing. Thank you all for your help! Will summarise results back here when known.
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    TTRPG players wanted for online psychology study

    Yeah, 20 or more is good enough for this study to differentiate early gamers from newbies. Experiment 2 might look at those who started before 1985 and those after 2015...
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    TTRPG players wanted for online psychology study

    Thanks for your help! That's pretty standard, there are often different ways of asking broadly similar questions, usually to get a more rounded view.
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    TTRPG players wanted for online psychology study

    I think it's actually changed since about a year ago... :ROFLMAO: . I suppose the clearest way would be to think of GCSEs as 14-16 years old, A-Levels and ASS-Levels as16-18, then the rest more or less like north America (I think)...
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    TTRPG players wanted for online psychology study

    Aye, it's based on UK education, which doesn't resemble French education, which doesn't resemble US education, which doesn't resemble South Korean education... :LOL:. It's a global survey. So I just stayed with my home system. Thanks for your help! And the year's experience thing we treat as 20...
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    TTRPG players wanted for online psychology study

    The survey is going out on multiple platforms so we have to make the fact that the survey itself is in (a lot of) English clear, so as not to waste participants' time. However, there's no distinction here between native- and non-native speakers - all welcome.
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    TTRPG players wanted for online psychology study

    Aye, one of the good things here is we get to see age-related differences (also collecting data from young adults elsewhere).
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