At times, I feel the same way about the "Iron Man" artificer Armorer subclass. I want to like the class overall (and have actually played an Armorer Artificer in a MtG D&D game) , but the various subclasses tend to make me cringe - much in the same way many folk don't want the "Oriental" monk...
It probably is, as it is also known as "The Shattered Sphere". Astromundi had some issues that wouldn't fly with modern WotC (the Antilan fascist/supremacists of the Sun Mage Empire, the Thoric "aryans" and the occidental thieving Varan being obvious examples). That's probably the reason for...
It's more balanced than rolling attributes, less than using Standard Array.
In the end, it comes down to personal preference and the kind of game you want. I've seen one game where the PCs started with all 18's, and one 19. That was some time back in 3E, BTW.
An interesting twist might be to go the other direction - perhaps Cro-magnon, Neanderthal or Australopithecus won out over modern humanity - what would that look like?
Anything below an 8 generally has gone in the "Unplayable Character" bin for the past 30 years.
Except when it's been Charisma, then you're stuck with the character.
So many other games have given up rolling stats, it sometimes make me wonder if rolling for stats in D&D is really worth it, and it might just be better to do some form of point buy. Or perhaps do something akin to Star Trek Adventures/Traveller, where you build your character not by merely...
No classes. Any ability can be bought with various amounts of XP, and with some prerequisites. Starter set could have some pre-built packages for starting characters.
Races would be:
Quinn, fey humanoids with an innate knack for magic
Deimos, elemental humanoids of earth and stone who are...
This year was not great for me for gaming. I've been playing in my wife's biweekly 5E game, but very little otherwise. I didn't get to do my yearly Aliens and/or Ravenloft game this year, unfortunately.
Did get and try the new Marvel Superheroes game, but don't have enough buy-in for a...
Agreed on this - I wouldn't make it a requirement the PCs spare the brothers - it's their choice how they want to act and they have to deal with the repercussions. At the same time, having Myla earnestly want to see her brothers alive and expressing that to the PCs might be the encouragement...
I wonder if on the druid it would be worth giving them "Nature Points" and various subclasses possibly give new/alternate abilities to spend them on, akin to the Turn ability of Clerics - the most obvious being the Moon Druid using it for WildShape (or making WildShape the base and each subclass...
I've been working on my own custom version of the 2014 D&D rules, and I'm looking for problems, oversights or outright abuses with that version of the game regarding the various subclasses so I don't get caught flatfooted by them in my custom rules. This should be restricted to WotC only...