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  1. Stormonu

    D&D 5E (2024) Bonus Action Conversion

    When I first started playing 5E, I let players convert bonus actions to actions. Didn't have any problem with it in our game.
  2. Stormonu

    D&D General Gods, huh, what are they good for?

    I picked up a neat little book recently called Petty Gods. It really got me thinking because it is a collection of just-above-human gods who hold dominion over a very narrow slice of reality - for example, there's one petty god of a specific tavern who protects the tavern, its customers and...
  3. Stormonu

    D&D General Pick your PHB (Ancestries)

    Subraces can really do a lot of work, and having feats/traits that kick in at 3rd & 5th is also an option that keeps species interesting and relevant. I've often been bothered by the fact that all advancement is tied to class, but past 1st level race rarely evolves, changes or has much of a...
  4. Stormonu

    D&D General Pick your PHB (Ancestries)

    Well, there's 14 for my homebrew... cut it down to 12? Animalfolk (a fey race that would cover essentially Aarakokra, Centaur, Hybisil, Haregon, Tabaxi, Thri-kreen, Minotaur, Lizardfolk, Leonin, Loxodon, Giff and the like) Dragonfolk Dwarf Elf Human Halfling Human Hellchilde (covers Tiefling...
  5. Stormonu

    D&D General AI Art for D&D: Experiments

    I've been working on my homebrew rulebooks, putting in AI art where's there is significant white space. I'm up to apparently 620 pictures now. Some of the ones I'm more fond of: These four linked pictures below are from the opening of the Background section:
  6. Chapter - HowToPlay.jpg

    Chapter - HowToPlay.jpg

  7. Class - Barbarian - Berserker.png

    Class - Barbarian - Berserker.png

  8. Class - BardCover.png

    Class - BardCover.png

  9. Class - Cleric - Twilight.png

    Class - Cleric - Twilight.png

  10. Background - Opening story.png

    Background - Opening story.png

  11. Background - Urban bounty hunter.png

    Background - Urban bounty hunter.png

  12. Background - Urban bounty hunter2.png

    Background - Urban bounty hunter2.png

  13. Background - Urchin.png

    Background - Urchin.png

  14. Class - MonkCover.png

    Class - MonkCover.png

  15. Class - Warlock5.png

    Class - Warlock5.png

  16. Stormonu

    D&D 5E (2024) Predict WotC's 2026 D&D releases

    I think the more likely explanation is that with the Tariff hiccups and delays on getting the last few books out, they don't want to announce anything until they're sure they have firm ship dates. Though it is a bit concerning they have waited quite a long time now to announce any new books. I...
  17. Stormonu

    D&D General D&D Evolutions You Like and Dislike [+]

    I do miss having a reason to pull out my Decaider(TM) D10 and have a reason to roll it for stuff like thieves skills.
  18. Stormonu

    D&D General The $150,000 Question: How TSR Learned It Was Dying (And Why I Was in the Room) by Ken "Whit" Whitman

    Yeah, I was going to mention GW doing gangbusters pumping and dumping customers, but someone beat me to it. Also, TSR put out a LOT of adventures in 2E - the problem was they weren't "generic" but had big banners tying them to different campaign worlds. If you didn't play XYZ campaign world...
  19. Stormonu

    D&D General D&D Evolutions You Like and Dislike [+]

    For me, the good is in advantage/disadvantage and getting away from pre-selecting your spells into slots. Having a small list of spells to draw from, but not forcing you to plan out each and every slot is very enjoyable. Monster design not necessarily following PC rules is refreshing; I...
  20. Stormonu

    D&D General 5e D&D Campaigns

    5.14 (All are bi-weekly, playing ~4-6 hours per session) Mines of Phandelver; DM; In person; Forgotten Realms (3-4 months; completed, ending at 5th) Ghosts of Saltmarsh; DM; In person/VTT; Greyhawk (1½ years; played to completion of The Final Enemy) Castle Ravenloft (from Curse of Strahd); DM...
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