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Recent content by StuckInTheEther

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    Wound Levels -- an alternative way to deal with HP

    You could try the above as suggested, or have them add an exhaustion level when they reach certain milestones such as bloodied and 20% left etc. Another option as you mentioned is the lingering injury table. However, you could make the effects temporary. For example, your hand gets beat up...
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    House rule for minimum skill checks in 5e

    On reflection with your comments. I think it is trying to make a change where there is no problem. On that note I won't be including this in my homebrew. Thanks
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    House rule for minimum skill checks in 5e

    That's a very good point. That's why i had in mind to only apply the safety net to low pressure out of combat scenarios
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    House rule for minimum skill checks in 5e

    Thanks for your feedback all. The only reason I have thought about trying this out is that I've been in those "roll to break down the door" "crap i rolled a 6, can i roll again?" Scenarios. I feel that there should be some baseline to competency, but you're probably right that this is covered...
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    Banking in Faerun

    Something like enchanted letters of credit with the church obtainable for a fee as suggested above could be a fun idea. They could be enchanted with multiple layers of protection making them hard to forge (that sounds like a challenge!). The funds could be used to acquire priceless works of...
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    Wound Levels -- an alternative way to deal with HP

    I really like this model. It creates a cumulative penalty for repeatedly getting hit down to 0hp and healed back up and creates a feeling of being "wounded" without overly punishing players. It's fantastic. The exhaustion mechanic is something I plan to use extensively in my next campaign. If I...
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    Starting Bonus HP

    I about to use a rule where PCs get a separate pool called "health points" which is equal to their CON and doesn't change unless their CON does. After hitpoints are depleted they take damage to health points, at which point they roll on the DMG lingering injuries table. If they are lucky, the...
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    Vitality Dice: A damage variant

    I am using a simple wounds/vitality system. Health points are equal to CON score and don't change. Hit points level up as usual (I call them "stamina" for flavour). Most damage goes to stamina first. When stamina runs out, damage goes to health points. If the character loses health points from...
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    How many intelligent (playable?) races does your worldspace have?

    I've thought about running a dwarf campaign and expanding the subrace groups so that everyone could choose a dwarf that suited them, but I've never attempted nor suggested it because I don't think there'd be interest.
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