Love writeups like these! It sounds very similar to how I would approach it. So far, I've only ran one-shots with it.
What resources on DDB are you talking about?
Eh, metamagic would make the class too finicky. Monks are already pretty complex. I don't think they need another complex feature.
I am well aware. I do not like those either.
Just filled it in! We had a playtest last monday and it was interesting to see how some of my expectations were very wrong, and which were right.
Mystic Monk
Great subclass. In our playtest the player had a blast weaving spells and monk abilities together.
Getting focus back on a short rest...
I ran a playtest today with 2 encounters of Dragon Delves “Before the Storm”, a 10th level adventure.
In short, I thought:
rogue is a cool concept, but the mechanics aren’t quite there yet. I want the rogue to be able to actually STEAL a spell.
paladin was meh to me. The flavor is ok, but the...
As someone who just ran a TON of 11th level 5e24 combats in the past few weeks, I found that 11 HP was very easy to one-shot kill. I used some bandits as filler, and those worked great. 33 HP (Pirates) definitely lived through most initial attacks. I guess your sweet spot would be somewhere...
I also find it funny that people here think they didn't do any other kind of testing, polling or even consider self selection in their surveys. Is it really that far fetched that these professionals might have thought of the same things you thought of in 10 minutes?
What is your proof that they are self selected? What do you belief? And why do you believe it?
I never heard anything about Crawford saying players forgot what they voted, or maybe that’s from before I played.
I just shared first-hand experience of Mike Mearls about this, and I see nothing but...