What a pleasant surprise it is to seeing this thread discussed again! My original motivation was to confirm that awarding experience points for treasure at the rate of 1 XP = 1 GP would not blow up in my face. As CapnZapp points out, the system does work pretty well until you reach the Tier...
I really enjoyed reading your work. It is great that each PC will have something to do each round, especially with the bonus actions available at each station. You could imagine rejiggering these rules to work with a setting like Calidar.
Please keep 'em coming!
I love Wizardawn, and I am particularly fond of his World Adventure and Dungeon Delve tools that permit automatic generation of hexcrawl wilderness and megadungeon settings at the click of a button.
There is a problem, however. I am not playing AD&D these days, so neither the stat blocks nor...
I was looking for a good LaTeX template to make some pretty homebrew books, and I found this one by Evan Bergeron -- https://github.com/evanbergeron/DND-5e-LaTeX-Template
It looks pretty good! Now time to fool around with it...
Our group does a lot of carousing. Sometimes I think we enjoy downtime even more than adventuring. The table in DMG is starting to get a little repetitive for us, so I put together this expanded version of the carousing table. Our D&D tends to get a little gonzo, so maybe some of the entries are...
I think it's great! I definitely got annoyed when reading those personality traits -- too realistic! This would make a great background for an irritating PC.
You are right that there are few ways in the DMG to spend the 10,000s and 100,000s of GPs that a typical adventurer will earn from level 8 or so up to level 20. But there are two options -- building strongholds and creating magical items.
I interpret these two options as a compromise on the...
Yes, my analysis gives a result that is remarkably different than the table on page 38. I wonder why the designers decided to make it that way?
Frankly, there really is not a mechanism for losing substantial amounts of money over the course of an adventurer's career. On the whole, material...
“…it’s considered bad form to slaughter a party using a random encounter, since most players consider this ending to be an unsatisfying one.” -- 5e Dungeon Master’s Guide
Then what’s the point?
Of course, I am kidding. But it is true that 5e shipped with very few wandering monster...