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tetrasodium's latest activity
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They are having fun though. They're not deliberately metagamimg but more if they have the spells available they'll use them. I'm rarely...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
I think the anecdotes of folks here have shown that your perspective on time pressure and its effects on players is not an unassailable...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It is possible to disagree with someone's opinion and choices, even strenuously, while still respecting their right to make those...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, I don't think there is a disagreement here. If you leave dead corpses into place where their comrades are likely find them no...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Then the problem causing a breakdown in this discussion is one on your part where you cannot envision a scenario where players feel like...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Stop. Backup. I refuse to even respond to the rest of your points until you acknowledge that you have read and understand the problem...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Sure, but the player decision is still informed by the situation the GM presents, ie. cultists instead of fixed automatons or something...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Interruptions don't matter because the rest and recovery rules are so loose you can't backslide into a death spiral where more is lost...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
There can be time pressure, it just isn't always or nearly always a thing in every adventuring activity IMO. Even when it is there, it...
Oct 12, 2025
tetrasodium
reacted to
Eric V's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
...wha? Why on Earth would they think that's a good idea? It's clearly not meant to be an in-combat spell...any spell with a casting...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
Are your players stupid? That is not how one uses the spell. You use it out of combat to ensure a safe rest.
Oct 12, 2025
tetrasodium
reacted to
bedir than's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Again, you misrepresent what I said. But we did in fact have fitness numbers. We had learning numbers. We had numbers of education and...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Going to help you out here. People introduced relevant real world personal experience because the bad rule was defended on being too...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
What bad faith? The rules is that you can not benefit of more than one long rest within 24 hours, meaning that you can benefit from...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
You tell us, those questions are not relevant to the problem or original scenario. Which is it and why does it matter when the original...
Oct 12, 2025
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