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tetrasodium's latest activity
tetrasodium
reacted to
Mustrum_Ridcully's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Kinda the real question is: Can they do more than the the spells and abilities can do that the players get back by resting? The best...
Oct 24, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
Enemies making preparations, calling reinforcements and advancing their nefarious plots whilst the PCs rest is obviously something that...
Oct 24, 2025
tetrasodium
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I think people are missing my point I'm It's not that you'd be expected to fight 100 goblins It's that goblins in D&D in 0e, 1e, 2e...
Oct 24, 2025
tetrasodium
reacted to
Distracted DM's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I don't know if I've ever run goblins without some sort of ranged attack 😅 even if it was slings or hucking gross stuff/stones...
Oct 24, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I've theory crafted this and a conga line of goblin minions focusing fire a PC would kill them. Completely useless if spirit...
Oct 24, 2025
tetrasodium
reacted to
M_Natas's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
AI is wrong and the math is off. If we follow the 2024 rules, a high difficulty (the new deadly) encounter for 4 level 5 PCs is worth...
Oct 24, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
If your devil's advocating for an awful solution, please say so up front? My pointin that quoted post is that for your solution to...
Oct 24, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I'm guessing you assumed that the multiple posters pointing their ire at overly generous overly certain rest/recovery mechanics were the...
Oct 24, 2025
tetrasodium
reacted to
TigerDude's post
in the thread
D&D General
Is this use of a wizard's spellbook accurate?
with
Like
.
What a train wreck. No. I'm not even quoting rules on this it's so wrong. The table says what level spells you can cast, and for...
Oct 23, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The players can LRH & long or short∆ rest at any point in an adventure so unless that is being refuted & swept under the rug this reads...
Oct 23, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
I once accidentally made an encounter slightly harder than intended when I by mistake added four Orcuses instead of four orcs.
Oct 22, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Goblins playing ewok with LTH as an excuse to call down powers monsters find when calling down the insurmountable Divine rage found at...
Oct 22, 2025
tetrasodium
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
And the party inside sees the goblins doing this and reaches outside the hut to brush them away, or just, I don't know, steps outside to...
Oct 22, 2025
tetrasodium
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The point is none of that of a threat to a party who has access "rest enabling" magic. And much of that takes more than 8 hours and...
Oct 22, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Martials get their real power from magic items, weapons & armor especially. Given. Suitable allotment of those a level 5+ or 11+...
Oct 22, 2025
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