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Recent content by tetrasodium

  1. tetrasodium

    RPG Evolution: Eat or Be Eaten

    I wouldn't say that it's exclusively a thing where players are trained to behave a certain way online. The wow blood plague incident may have been amusing AF at the time when merchants were infecting low level players with a lethal plague, but it also provided a ton of great data that was...
  2. tetrasodium

    RPG Evolution: Eat or Be Eaten

    Wise words: "The lesson of the virtuale ecology was to us that testing the game in house is an entirely inadequate test in contrast to the reality of being in the hands of players. Not only are players going to face &think about the experience differently than we do in house but by sheer...
  3. tetrasodium

    D&D (2024) Can A Spell Caster Out Damage a Martial Consistently?

    I agree but think think that In 5e it's generally not so much of a case where the party hit an encounter so hard that they had to nova. Usually IME it's more of a case that the group is built around the concept of Nova first last and always because too many classes are designed to follow that...
  4. tetrasodium

    D&D (2024) Can A Spell Caster Out Damage a Martial Consistently?

    No I am reading it, we disagree on a fundamental issue though. If one were to present a curve showing average games they would find a large number of the ones you describe as fairly typical games well into the upper fraction of that curve's upper fraction. The fact that your group felt the...
  5. tetrasodium

    D&D (2024) Can A Spell Caster Out Damage a Martial Consistently?

    You are ignoring the point. When you level up every session or yso sometimes more than one level it's going to play out with an experience closer to how a normal group showing up to play a one shot of a particular dungeon than it would if that group was playing through with normal progression.
  6. tetrasodium

    D&D (2024) Can A Spell Caster Out Damage a Martial Consistently?

    It doesn't matter if it's a one shot or not you play through a full hc adventure going 1-20 in a couple months but approach each session like a bunch of one shots because the end result is still going to be an experience that is very far outside the norm that is unlikely to provide much value...
  7. tetrasodium

    D&D (2024) Can A Spell Caster Out Damage a Martial Consistently?

    The point I made about d&d online was not a GM simply saying that "you can't buy standard phb adventuring gear", it was about the GM providing the gold to buy dozens of consumable items healing potions and then shrugging it off when players decide to do so. I think that that very much leads...
  8. tetrasodium

    D&D (2024) Can A Spell Caster Out Damage a Martial Consistently?

    That sounds more like ddo than the ttrpg version of d&d where a real flesh & blood human takes the role of gm.your description of what you regularly present as big standard examples of gameplay is so incredibly unique im wondering if you happen to play in a group with 29-39 regular AI users?
  9. tetrasodium

    D&D 5E Drawbacks to Increasing Monster AC Across the Board?

    Conspiracy theories? I reading a lot of implied and hypothetical reasons why the data represented in the math could be something not representative of the obvious result rather being used for any assumptions. What I'm not reading is any reason supporting such a claim about the obvious math...
  10. tetrasodium

    D&D 5E Drawbacks to Increasing Monster AC Across the Board?

    The link was included that link because it breaks down the math in a very obvious and hard to deny way that very much looks like it would be "concrete". I have absolutely no idea what you are trying to say there to the point that it almost looks like you may trying to say "I reject that math...
  11. tetrasodium

    Eberron: Forge of the Artificer to Be Priced at $29.99

    That's what makes it such an interesting thing to speculate about. It's role as a companion book opens a lot of possibilities when it comes to things like leveling/chargen rules & creature support for the setting itself. Rising was a great setting book, but the PC chargen rule & creature...
  12. tetrasodium

    D&D 5E Drawbacks to Increasing Monster AC Across the Board?

    I'm not going to do any math on verifying this through the cobwebs but It's been a long time since I remember anyone feeling the need to explain it beyond it being a solid rule of thumb with 5e that generally works out pretty close in actual play, but I think that it was some combination of...
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    1747306868701.png

  14. tetrasodium

    D&D 5E Drawbacks to Increasing Monster AC Across the Board?

    Ynobody can inadvertently try so hard to avoid answering the simple question of how you selected the SIX "% chance" values by mistake. There are almost certainly additional problems with how you generated the damage values from those SIX values as well but you have presented a wall of...
  15. tetrasodium

    D&D 5E Drawbacks to Increasing Monster AC Across the Board?

    Trouble is all the other questionable numbers in the %chance columns including the green "regular" one that would not involve (dis)advantage. Figuring out your assumptions is important because the math doesn't align logically. For example: a 65% chance of a 65% chance is 42%, you have a 42%...
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