exactly, thats why i thought the journey activity to not be enough, like i said in another answer, i will just talk to my gm about it and we will work something work
yeah just checked the Hunt and Gather journey activity and it was kinda meh for what i wanted but ty for mentioning it, i will just talk with my GM about it when the time comes and we will work something out
so i wondered how does fishing work but couldnt find anything else related to fishing other than the fishing trap and fishing tackle, although the fishing trap does have a method that involves rolling a dice, i was wondering if there was a way for the player to fish.
Is there any official...
for example, the pistol (or any weapon with the "loading" property tbf) requires an action to reload it, if im not proficient with said weapon, can i still reload it?
hey just another 2 questions that popped in my mind
On the Way of the Fist feature, it says i recover Exertion points equal to half my proficiency bonus, but it doesnt say if it rounds up or down... i assumed it rounds up but i wanted to make sure
Also can i reload a weapon im not proficient?
according to the Powerful Blow and Way of the Fist features from the Adapt class, it says i can pay 1 exertion point (for each feature) to add an additional martial arts die of damage to the original damage. Is the damage added by those features multiplied when i crit or not?
Also, both...
yeah i imagined it was a mistake too because 1 hour of immunity to ALL kind of melee attacks is very big for a very rare item (considering Armor of Invulnerability is a thing), just wanted to make sure it was a mistake
ok so lets say that maybe i forgot the martial arts die can be applied to adept weapons too... ty for answering that and yeah i rly wanted to know about the parrying thingy since it doesnt even requires a reaction to be used
On the feature description it says
"You can wield three weapons with the light property
at once. Typically this is done with a dagger wielded
between toes, but it has been known to be done with
the mouth (or even a tail for combatants that have
one). When you engage in two weapon fghting, you...