I'm excited to see what kind of interesting character I can build. Tied to my strong preference for rolling stats in order, I'm pretty sure I end up with a cool, fun, and high-comedy-potential pc.
Little differences in the rule set can lead to huge differences in play.
That said, I think there are pretty massive differences between the 2014 and 2024 rules. From the near-universal power creep to the reduction of race to humans with funny foreheads to the ubiquity of teleport and temp hp...
There is so much power creep. SO MUCH.
Every class is powered up. You could argue that martials need more oomph; but if that's the case, why bump up wizards and sorcerers too?
Pc choices have lost a lot of significance. You don't have to manage when to use your (allegedly limited) rages when...
One thing that annoys me is the lack of clarity on which end of each set of stairs is the top and which is the bottom. I shouldn't have to look around for clues to figure that out.
I really like how easy it is to get flanked in a couple of rounds in many of these rooms if you try to hold a...
I'm a big fan of Gygaxian naturalism. Things like gelatinous cubes having evolved to live in dungeons are awesome.
I think that we can safely say that early DnD worlds are more fecund than ours and also have a much higher rate of mutation. Also, in 1e, I think just about anything can...
What gives you that idea?
I don't see the need to make yet another monster into a pc option. But I also don't see the need for flying pcs and don't want them.
I do like your variant gargoyle ideas though.