Recent content by The Soloist

  1. The Soloist

    TSR On the Relative Merits of the TSR Editions

    I see that now. I guess I would use option 1 for solo play, as I don't want to deal with too many modifiers, since I play both sides.
  2. The Soloist

    RPG Evolution: Gifts Ideas for Your DM (2025)

    No. I made the grid myself and bought a clear polyester table cloth at the fabric store.
  3. The Soloist

    RPG Evolution: Gifts Ideas for Your DM (2025)

    Agreed. Range attacks in particular become more important as you can get more than one round of them. I often play solo on a 1/2" grid with 15mm miniatures.
  4. The Soloist

    TSR On the Relative Merits of the TSR Editions

    One thing I don't like about 1e and 2e is the initiative divided into segments. Spell casters in particular, are more affected by this as they add Casting Time to their initiative order. Do you have a house rules to circumvent that?
  5. The Soloist

    Pineapple Express: Someone Is Wrong on the Internet?

    In 1985, I saw Marillion at Le Bal du Lézard*, a small bar in Quebec City. I was sitting 10' away from Fish singing. (*still open)
  6. The Soloist

    Pineapple Express: Someone Is Wrong on the Internet?

    Do you think, because people steal music on the internet and streamers pay almost nothing, we could see a resurgence of small venues with live music, because that is how bands make living now?
  7. The Soloist

    [Green Ronin] SAGE, Simple AGE system, Engine Magazine #3

    SAGE Design Diary #3: Bonds https://greenronin.com/blog/2025/11/06/sage-design-diary-3-bonds/
  8. The Soloist

    [Green Ronin] SAGE, Simple AGE system, Engine Magazine #3

    SAGE Design Diary #2: Abilities https://greenronin.com/blog/2025/10/30/sage-design-diary-2-abilities/
  9. The Soloist

    [Green Ronin] SAGE, Simple AGE system, Engine Magazine #3

    Yup. There is no official sheet. I did that myself. A very bare bones, more narrative system. I'm playing it to understand it better. That is how my brain learns new games.
  10. The Soloist

    [Green Ronin] SAGE, Simple AGE system, Engine Magazine #3

    Solo Play • Session 1 Days 1 to 6 Jorm, aided by two companions, is tracking the last members of a cult who worshipped the forbidden Dark God. Most of the cultists were exterminated by his clan but a few craven members have fled South into the Great Forest. On day 4, the cultists ambush the...
  11. The Soloist

    [Green Ronin] SAGE, Simple AGE system, Engine Magazine #3

    Session 0 • Character Creation Concept: I am a wandering warrior hailing forth from the great northern steps. My name is Jorm Thorvaldson. I am a stranger in unfamiliar lands. Abilities: [ +4 ] Swordplay [ +2 ] Survival [ - 2 ] Communication Bonds: [ 3 ] ______ Talent: I learned to fight...
  12. The Soloist

    Describe your last rpg session in 5 words

    Jorm Thorvaldson, warrior, survives ambush. Solo play with the SAGE system by Green Ronin.
  13. The Soloist

    EN World What you thought a thread title said.

    What rpg system would you use for a 60+ old players.
  14. The Soloist

    Pineapple Express: Someone Is Wrong on the Internet?

    In cases like that my character falls on his sword and dies instantly. Walk away.
  15. The Soloist

    Describe your last rpg session in 5 words

    Call of Cthulhu group play: Negative light horror trapped chest.
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