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TheHand's latest activity
TheHand
reacted to
zakael19's post
in the thread
Daggerheart General Thread [+]
with
Like
.
For those who might be running one-shot intros, somebody did an excellent job remixing the Sablewood Messenger’s adventure into...
Jan 12, 2026
TheHand
reacted to
trappedslider's post
in the thread
Trailer
Avengers: Doomsday | Only in Theaters December 18, 2026
with
Haha
.
Jan 10, 2026
TheHand
reacted to
jian's post
in the thread
Trailer
Avengers: Doomsday | Only in Theaters December 18, 2026
with
Like
.
Sadly I think this will be a name-checked only one-and-done Doom, who's probably an alternate Tony Stark, the Iron Maniac crossed with...
Jan 10, 2026
TheHand
reacted to
Whizbang Dustyboots's post
in the thread
How do you define "Heartbreaker?"
with
Haha
.
It's me. I'm the heartbreaker.
Jan 10, 2026
TheHand
reacted to
VelvetViolet's post
in the thread
How do you define "Heartbreaker?"
with
Like
.
From what I understand of the original Forge definition, a "heartbreaker" is basically a type of ripoff or a homebrew campaign that the...
Jan 10, 2026
TheHand
reacted to
DiceGrimorium's post
in the thread
D&D General
Digital Maps for Roll20
with
Like
.
Still lost, the adventurers trek through the forest without a clear direction. They’ve been traveling for days now, and are nowhere near...
Jan 10, 2026
TheHand
reacted to
Umbran's post
in the thread
Anticipatory Grief (...and transitions)
with
Love
.
And, life does go on. Our other cat was showing signs of being lonely, and my wife admitted to feeling a bit of "empty lap syndrome"...
Jan 10, 2026
TheHand
reacted to
Vael's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
Don't worry too much about "getting it right". I've been running a fairly trad Daggerheart campaign, because my experience is I've only...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
Yup. I consider one of the deftest parts of design of Daggerheart to be that a 5e DM can jump straight to it, do very little to adapt...
Jan 9, 2026
TheHand
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I'm ambivalent. Even if you run it essentially trad, the hope and fear mechanics make it a better game than 5E.
Jan 9, 2026
TheHand
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I think the many inspirations in DH allow GMs to run it how they like, emphasizing the bits that appeal to them and their players. And...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
For me the practical elements are surprisingly similar to the way I ran 4e other than that I didn't have rolls with fear and that 4e...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I found 4e to be more than the combat - and although Daggerheart has very different combat the out of combat experience is fairly close...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
The first question is do you see the D&D connection? Because I can not think of one single thing that's D&Desque that's in Daggerheart...
Jan 9, 2026
TheHand
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I tend to think of Daggerheart as D&D 4e meets Apocalypse World meets a "greatest hits of narrative game design of the past 25 years"...
Jan 9, 2026
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