I've played 5 or 6 sessions of NBA and...I came away with a very negative impression of the mechanics. Kevin Kulp is doing interesting things with Timewatch and Swords of the Serpentine, but he's pushing a rock uphill. IMHO it's just a bad system in play.
This would be an amazing chance for a DMs Guild Adepts program. Bring in a dozen creators from outside the USA and have them create a post-apocalyptic sandbox for their respective countries.
I have a couple MYZ books. They're cool. I'd love to play it. But it scratches a slightly different itch than Gamma World. Especially from the player side.
Marvel Heroic Roleplaying.
I know Cortex is still around...but a toolbox isn't really what I'm looking for. It's a neat system once you wrap your head around it. As an aside, I would kill to see Cortex do sword and sorcery...and Night's Black Agents (love the superspy vibe of that game but...
I have thought about this more than is healthy for a middle aged adult male.
The flavor should be similar to the third edition of the game, which I have fond memories of (despite being somewhat unplayable). A weird, unrealistic post-apocalyptic mashup...but not silly. Basically, if you can...
I loooove Cauldron as a location and am likely using it as the home base in my next Forgotten Realms campaign.
EDIT: Meant to type "campaign" and not "location".
The Exodus TTRPG is a probably a pet project for the designer. It's not part of a product plan and it's not obligated to raise any revenue. When the video game launches the TTRPG will likely get some promotion.
That's adjacent to my point.
They could be Battle Master maneuvers.
But they shouldn't be.
A whole new set of maneuvers based upon weapon masteries would just be too much. The BM already has enough toys to play with. Giving them more would not only be unbalancing, it would be bad design. Too...
I dig the Gladiator, the new Fighter subclass being tested in Unearthed Arcana. I like the flavor but I especially like the mechanics.
I've heard some say the Gladiator is just a Battle Master lite, and that its Brutality features should just be Battle Master maneuvers.
I disagree.
In fact...
5E is great. My favorite edition of the game. But it still has a lot of stuff that annoys the hell out of me. My wish list is basically 5E but with some changes along the following lines...
Move more of the power budget away from classes into subclasses. That will make subclasses choice have a...