Agreed.
Mearls would do a great job on Gamma World.
But my dream designer is Robert Schwalb. He did an amazing not-quite-Gamma World called Punkapocalyptic which has some cool design innovations I'd love to see brought over to 5E.
I believe the TikTok generation doesn't understand "copyright" or "authorship" on a fundamental level. Everything in their life is a remix. They just don't get it.
I'm saying that DND Beyond is the primary point of connection between WotC and 3rd party publishers and the data WotC collects from it likely influences their strategy going forward. Including the hiring of this new role.
I think we have differing assumptions.
My assumption is that DND Beyond is a major revenue stream for D&D. Perhaps even THE major revenue stream -- or on track to soon become the leader.
Regardless, it's clear that 3rd party content on DND Beyond is 1) making money for WotC and 3rd party...
Here we go again with wild speculation. This single job posting does not mean the sky is falling.
Dan Ayoub comes from video games and among video game publishers it is standard to have a point of contact for third party game development. To me, this is analogous.
If you spend any time on DND...
You might want to look at Mike Mearls' Project Moldvay. It's a simplified version of 5E. Not as simple as Shadowdark, perhaps closer to B/X. And it's not a throwback nostalgia game.The vibes are modern. I'm not sure how soon Mearls will crowdfund it (probably later this year) but it's playable...
Session 8: They finished Cavern J but have not yet recovered the treasure in the hidden sarcophagus room. We'll use that as the strong start for our next session.
I guess I forgot to post about session 6. My son (age 6) and daughter (age 9) finished Cave D by defeating the mimic. Super fun monster for kids. Then they returned to the Keep for shopping and socializing.
More importantly, they reached level 2. They were happy to get more hit points and spell...