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Theory of Games's latest activity
Theory of Games
replied to the thread
Unearthed Arcana
UA Phantom Rogue still seems BORING and feels OUTDATED in 5e2024. It's basically a vanilla Rogue before 9.
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Easy answer: Multiclassing. One class is One-dimensional (y)
May 7, 2025
Theory of Games
reacted to
Savage Wombat's post
in the thread
D&D 5E (2024)
Fireball is a C Tier Spell
with
Like
.
If your party is not regularly fighting groups of 3-5 monsters, the DM isn't challenging your party. In my opinion, anyway.
May 7, 2025
Theory of Games
replied to the thread
When disagreeing…
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How 'bout, "You seem smart but your ideas are awful"? Seems low-impact enough. I disagree with people who jump-start threads from ten...
May 7, 2025
Theory of Games
reacted to
Stalker0's post
in the thread
D&D 5E (2014)
Make SPELLS Balanced
with
Like
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just for awareness before people start posting, this is a major thread necro.
May 7, 2025
Theory of Games
reacted to
TheSword's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
We do. Progression is entirely a DM decision. Most 5e campaigns are extremely easy. You could easily compress most 1-10 campaigns to 1-7...
May 7, 2025
Theory of Games
reacted to
jayoungr's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
I guess that's fair. It just seems strange to me that people who spend so much time online, including many who have mentioned running...
May 7, 2025
Theory of Games
reacted to
jayoungr's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
I have a hard time believing that people who hang out on an online message board are that resistant to using PDF adventures. Even if you...
May 7, 2025
Theory of Games
reacted to
jayoungr's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
I have to confess that I'm a little perplexed by this thread. You can find quality adventures of literally any size, length, and level...
May 7, 2025
Theory of Games
reacted to
payn's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
My experience has been much different. Instead of getting 200 pages to pack in all the XP encounters, you just get 100 pages with all...
May 7, 2025
Theory of Games
reacted to
payn's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
For me it was the opposite, including enough painfully dull encounters to get the XP needed to advance the PCs. Milestone FTW!
May 7, 2025
Theory of Games
reacted to
jayoungr's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
I started a thread a while back to collect examples of AL adventures that can be strung into arcs that cover one storyline in 3-4...
May 7, 2025
Theory of Games
reacted to
rredmond's post
in the thread
When disagreeing…
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Like
.
Modding at other boards I always try to recommend not using “you” or even “I” if you can help it. Just disagree without getting personal.
May 7, 2025
Theory of Games
reacted to
jgsugden's post
in the thread
D&D 5E (2024)
If Your Builds Not Online By Level 6 Dont Bother?
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Like
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There is a difference here that I highlighted - the player investment in an ability. If you have a warlock that selected the ability to...
May 6, 2025
Theory of Games
reacted to
Belen's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
I have found that I do not want adventures any longer. I have started using Kobold Press's Book of Lairs recently and they give me 1-3...
May 5, 2025
Theory of Games
replied to the thread
What Does the RPG Hobby Need Now?
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VTT IS face-to-face gaming, with the computer as a tool. But I get that some people can't figure it out (y)
May 5, 2025
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