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Thomas Shey's latest activity
Thomas Shey
replied to the thread
Where Complexity Belongs
.
Though that only works because the penalty applies to all actions. If you only penalize successive actions it creates an incentive to...
Today at 12:45 AM
Thomas Shey
reacted to
dbm's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
That’s an amusing typo or brain fart 😂 SWADE hits my sweet spot so an easy 6 on the scale for me. But the most important thing is that...
Yesterday at 4:28 PM
Thomas Shey
replied to the thread
How Complex Do You Prefer Your TTRPG Systems In General
.
Its a bit a matter of perspective. I personally find PF2e much less heavy in the handling in many ways than D&D3 and its offshoots, so...
Yesterday at 4:27 PM
Thomas Shey
replied to the thread
Where Complexity Belongs
.
The solution a number of games have is to make the guard whatever they call "mooks", so they're easily taken out by one hit. This...
Yesterday at 4:24 PM
Thomas Shey
reacted to
aramis erak's post
in the thread
Where Complexity Belongs
with
Like
.
Star Fleet Battles, 18XX series games, Starfire, Babylon 5 wars.... Me, I don't mind moderate complexity as long as it increases the...
Yesterday at 4:20 PM
Thomas Shey
reacted to
Whizbang Dustyboots's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
The overlap of "people who don't listen to rock song lyrics" and "people who get triggered by discovering their favorite artists have...
Yesterday at 4:18 PM
Thomas Shey
reacted to
Greg K's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
I find my prefences vary depending upon things like genre/sub genre, tone, one-shot vs campaign (and length), the license (for licensed...
Yesterday at 12:47 AM
Thomas Shey
reacted to
stonehead's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
This discussion seems to suffer from the "Everything is a 7" problem that so often follows every 10 point scale. If the gap between a 6...
Wednesday at 11:28 PM
Thomas Shey
replied to the thread
How Complex Do You Prefer Your TTRPG Systems In General
.
Yeah, that's fair. I have some questions regarding my own; I have the sense I want things less complex than I did a decade or two ago...
Wednesday at 11:27 PM
Thomas Shey
replied to the thread
D&D General
AI Art for D&D: Experiments
.
I'd suspect you have the answer generally there; probably the material they've been trained on has enough decent samples of simple...
Wednesday at 11:25 PM
Thomas Shey
replied to the thread
How Complex Do You Prefer Your TTRPG Systems In General
.
Its really hard for me to assess that on a complexity scale, since I've known it so long that even though I don't use it any more, it...
Wednesday at 11:18 PM
Thomas Shey
replied to the thread
How Complex Do You Prefer Your TTRPG Systems In General
.
At least of the ones I'm familiar with (M&M, Icon Assembled, Black Star, Cortex Plus, Savage Worlds and Outgunned) aren't really are in...
Wednesday at 11:16 PM
Thomas Shey
replied to the thread
Where Complexity Belongs
.
As with many things, the word "extraneous" may be doing some heavy lifting here. But to me, most of the time having to mess too much...
Wednesday at 11:11 PM
Thomas Shey
replied to the thread
Where Complexity Belongs
.
Ah. Special casing and the like. I'm not a fan of that either (I've been on record more than once saying I think most incarnations of...
Wednesday at 8:52 PM
Thomas Shey
reacted to
Dannyalcatraz's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
Like most editions of D&D- even my preferred 3.5Ed.
Wednesday at 8:46 PM
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