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Thomas Shey's latest activity
Thomas Shey
replied to the thread
Stop Looking At Your Character Sheet
.
Well it helps that by then most character design processes were no longer quite as incredibly schematic. It was pretty true in 1975...
Jul 12, 2025
Thomas Shey
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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I was assuming that in my statement, actually (though notice the "centered" in my phrase; there can be people with some sim concerns who...
Jul 12, 2025
Thomas Shey
replied to the thread
Realistic Combat that's Simple(ish)
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As I recall ( had access to that myself many years ago, though it may have been the predecessor to that one) 1 in 6 was close to typical.
Jul 12, 2025
Thomas Shey
replied to the thread
Which RPGs best model real-world skill development?
.
And that was the one I was referring to. Note the phrase "When Trav was created."
Jul 12, 2025
Thomas Shey
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Does it? Or does it just say that in the modern period there aren't that many sim-centered gamers in the RPG sphere? If the sim...
Jul 12, 2025
Thomas Shey
reacted to
ColinChapman's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Like
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This is correct; Pugmire is part of Onyx Path, not White Wolf. And since White Wolf produced the current WoD in house, the only RPG line...
Jul 12, 2025
Thomas Shey
reacted to
Bilharzia's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Mythras does this pretty well. It continues from the RuneQuest base (it is the re-branded RuneQuest 6). In terms of PC/NPC and creature...
Jul 12, 2025
Thomas Shey
reacted to
MNblockhead's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
Other threads are sending me back to the Pineapple Express more than usual this evening. I much prefer Kickstarter backer drama to...
Jul 12, 2025
Thomas Shey
replied to the thread
Worlds of Design: The Simplicity Solution
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Though that's less true with other Hero applications, where powers are less core to what's going on. Once you understand what the...
Jul 12, 2025
Thomas Shey
replied to the thread
Realistic Combat that's Simple(ish)
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You could deal with it in a relatively simple way as a baseline, then push up some elements for certain weapons and the like (I've made...
Jul 12, 2025
Thomas Shey
reacted to
trappedslider's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Love
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i'm back home ^_^
Jul 12, 2025
Thomas Shey
replied to the thread
Which RPGs best model real-world skill development?
.
I don't consider "training" and "learning by doing" the same thing, and was talking about the latter. That would be better than...
Jul 12, 2025
Thomas Shey
replied to the thread
Realistic Combat that's Simple(ish)
.
The problem with that is that it inevitably produces one of two results: 1. Damage becomes completely disconnected from any effect, its...
Jul 11, 2025
Thomas Shey
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
They aren't the only ones though. You can have relatively obscure fandoms where people will do everything but (and maybe even that)...
Jul 11, 2025
Thomas Shey
reacted to
Gradine's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
There's few things that are more emphatically human in the modern age, and I don't know anyone who's free of sin. There's a reason I...
Jul 11, 2025
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