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Thomas Shey's latest activity
Thomas Shey
replied to the thread
Realistic Combat that's Simple(ish)
.
Its why I say trying to be too realistic with rates of fire is almost pointless; most of that metal ends up not going in your target...
Sunday at 3:07 AM
Thomas Shey
reacted to
Ryujin's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
Some DMs will let you sleep in Full Plate, without any ill effects. I once rolled out of bed wrong, tweaked my back, and spent the next...
Sunday at 2:51 AM
Thomas Shey
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
Well, D&D has the advantage it has paranormal healing, so it doesn't have to work that way; you can have a game system that does basic...
Sunday at 2:51 AM
Thomas Shey
replied to the thread
What videogames are you playing in 2025?
.
@Ruin Explorer, I think that's what The Secret World is aimed at, its just over in the MMO sphere (which I can see some reasons might be...
Saturday at 6:05 PM
Thomas Shey
reacted to
EzekielRaiden's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Do those things get shown to players? In Dungeon World, the only things actually shown to players are that they need to have Bonds with...
Saturday at 6:00 PM
Thomas Shey
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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That doesn't matter. What I'm talking about is how many people playing RPGs, especially fantasy ones, are mostly concerned with good a...
Saturday at 5:58 PM
Thomas Shey
replied to the thread
Stop Looking At Your Character Sheet
.
Well it helps that by then most character design processes were no longer quite as incredibly schematic. It was pretty true in 1975...
Saturday at 3:58 PM
Thomas Shey
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I was assuming that in my statement, actually (though notice the "centered" in my phrase; there can be people with some sim concerns who...
Saturday at 3:52 PM
Thomas Shey
replied to the thread
Realistic Combat that's Simple(ish)
.
As I recall ( had access to that myself many years ago, though it may have been the predecessor to that one) 1 in 6 was close to typical.
Saturday at 3:48 PM
Thomas Shey
replied to the thread
Which RPGs best model real-world skill development?
.
And that was the one I was referring to. Note the phrase "When Trav was created."
Saturday at 3:44 PM
Thomas Shey
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Does it? Or does it just say that in the modern period there aren't that many sim-centered gamers in the RPG sphere? If the sim...
Saturday at 3:40 PM
Thomas Shey
reacted to
ColinChapman's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Like
.
This is correct; Pugmire is part of Onyx Path, not White Wolf. And since White Wolf produced the current WoD in house, the only RPG line...
Saturday at 4:03 AM
Thomas Shey
reacted to
Bilharzia's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Mythras does this pretty well. It continues from the RuneQuest base (it is the re-branded RuneQuest 6). In terms of PC/NPC and creature...
Saturday at 4:00 AM
Thomas Shey
reacted to
MNblockhead's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
Other threads are sending me back to the Pineapple Express more than usual this evening. I much prefer Kickstarter backer drama to...
Saturday at 3:58 AM
Thomas Shey
replied to the thread
Worlds of Design: The Simplicity Solution
.
Though that's less true with other Hero applications, where powers are less core to what's going on. Once you understand what the...
Saturday at 1:42 AM
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