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Thomas Shey's latest activity
Thomas Shey
replied to the thread
What makes a successful superhero game?
.
If I recall, part of the problem was MSH didn't have too much in the way of passive (as in, not taking up actions) avoidance. That's a...
Aug 20, 2025
Thomas Shey
replied to the thread
What makes a successful superhero game?
.
I have to point out open-ended modelling can be done in any game ever, in or out of the superhero genre. Saying you can do that doesn't...
Aug 20, 2025
Thomas Shey
replied to the thread
What makes a successful superhero game?
.
Yeah, but not everyone is there to play Invincible (or worse), and the alternate rule for damage in WT swung too much the other way; it...
Aug 20, 2025
Thomas Shey
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
Its not that uncommon, honestly. In most games (at least in the more or less trad sphere) the role of GM and player are different...
Aug 20, 2025
Thomas Shey
reacted to
CleverNickName's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
Sometimes. Other times, Mother Nature makes the poison for us through natural processes. Some chemicals only become toxic when...
Aug 20, 2025
Thomas Shey
reacted to
overgeeked's post
in the thread
Daggerheart General Thread [+]
with
Like
.
If the players refuse to avail themselves of the multiple free options to get access to that same information, yes that's a player...
Aug 19, 2025
Thomas Shey
reacted to
Whizbang Dustyboots's post
in the thread
Ben Riggs: 'The Golden Age of TTRPGs is Dead'
with
Like
.
Competition doesn't have to mean an existential threat to WotC's business. It could just be that the company is going to miss its growth...
Aug 19, 2025
Thomas Shey
replied to the thread
What makes a successful superhero game?
.
It still suffered in some area from playing the "price by rarity" game which I think works really badly with superheroes at least. I...
Aug 19, 2025
Thomas Shey
replied to the thread
What makes a successful superhero game?
.
This was actually one of the problems for people trying to play conventional supers with Wild Talents (and the fix they had for it swung...
Aug 19, 2025
Thomas Shey
replied to the thread
What makes a successful superhero game?
.
GURPS was probably the last game I'd have tried to have work with superheroes (as compared to people-with-powers) because so many of its...
Aug 19, 2025
Thomas Shey
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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As an aside, this is also how 13th Age mooks work.
Aug 19, 2025
Thomas Shey
reacted to
Mannahnin's post
in the thread
Ben Riggs: 'The Golden Age of TTRPGs is Dead'
with
Like
.
The groups I've played with historically have been for the most part serious enthusiasts. To the extent that we commonly ran multi-year...
Aug 19, 2025
Thomas Shey
reacted to
Umbran's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Look, last session the kobold delivered Gastlagast's insult, and the final moment of the evening was Cronut popping the kobold's head...
Aug 19, 2025
Thomas Shey
reacted to
Umbran's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I don't think I've spoken about minion mechanics in this thread before. I could see a gamist perspective on them. But, for me, that...
Aug 19, 2025
Thomas Shey
replied to the thread
What are your thoughts on TTRPGs with non-standard dice?
.
I don't remember the exact number, but Back in the Day our SR1e decker had to be given a bowl to roll all his D6 in, which suggests to...
Aug 19, 2025
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