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Thomas Shey's latest activity
Thomas Shey
reacted to
Old Fezziwig's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Right. To be clear, I'm not endorsing it as good end product. I'm just saying that sometimes suboptimal end product is not the result...
Oct 7, 2025
Thomas Shey
reacted to
Snarf Zagyg's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
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Like
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It is difficult to get a man to understand something when his salary depends on him not understanding it. But it is impossible to get a...
Oct 6, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I believe the term for that sort of thing is "compromised design", and its usually not complimentary for a reason.
Oct 6, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Went back to this given your addition of your third paragraph. I think the problem here is "intent" is serving a bit too many masters...
Oct 6, 2025
Thomas Shey
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Fair enough. FYI, I added some further context to my post while you were making this comment. No idea if it makes any difference.
Oct 6, 2025
Thomas Shey
reacted to
Autumnal's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
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I turned 60 today. Fair to say that this is not anything like anything I imagined at 15 or 30. Or 45, for that matter.
Oct 6, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
As it is, then. If my prior posts didn't make that clear, my elaborating further is unlikely to.
Oct 6, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
If you'll note, I'm mostly applying it to games that are not only apparently misaimed (which I do think can be a problem, but a lesser...
Oct 6, 2025
Thomas Shey
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
That may be a result of PBtA engine being a victim of " New Hotness Syndrome" (despite not actually being all that new by now). It is...
Oct 6, 2025
Thomas Shey
reacted to
loverdrive's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Honestly, at most PbtA games I scream "what the hell are you doing?!" and I'm famously a big fan of the Apocalypse World. It's very...
Oct 6, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
An interesting contrast is, I think, Monsterhearts. I'm willing to say that PbtA was a good general choice for Monsterhearts, and you'd...
Oct 6, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Look at my further posts and see if you still read me as saying that.
Oct 6, 2025
Thomas Shey
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
It would depend on the specific game, but part of the intent is obviously to allow a variety of settings and/or styles to be played. At...
Oct 6, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I'm not defending the semantic loading on this if you see my follow-up post.
Oct 6, 2025
Thomas Shey
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Other than intentional design how would one describe designing from a vision and only including mechanics that contribute to the...
Oct 6, 2025
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