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Thomas Shey's latest activity
Thomas Shey
replied to the thread
Will there ever be new editions of the major systems?
.
I have to point out that hard-line distinction doesn't apply to how people described them even 40 years ago, though, so I don't think...
Dec 11, 2025
Thomas Shey
replied to the thread
D&D General
AI Art for D&D: Experiments
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Its just easier for AI to do things that involve shuffling digital structures than physical ones, so that's what you're seeing first.
Dec 11, 2025
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
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Well, I suspect this is effectively true, not in a broad sense, but in a "I don't want to play with people who have those preferences"...
Dec 11, 2025
Thomas Shey
reacted to
Bill Zebub's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I gotta admit I don't fully understand...or maybe 'sympathize with' is a better way of expressing it...the importance placed on...
Dec 11, 2025
Thomas Shey
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
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It isn't even always tech workers. My wife is the manager of a sales support department of her company, and during COVID a number of...
Dec 11, 2025
Thomas Shey
reacted to
Velderan's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
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Like
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A lot of tech workers who are able to work remotely started moving to smaller towns where overall cost of living is cheaper, so that...
Dec 11, 2025
Thomas Shey
replied to the thread
Will there ever be new editions of the major systems?
.
Do you have some evidence, at least outside the D&D-adjacent sphere, that anyone else cares what they call an edition? I can't say the...
Dec 11, 2025
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
I'll point out Umbran referenced that in the second sentence you quoted.
Dec 11, 2025
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
Because you want to play with specific people, perhaps for themselves, perhaps because you know they'll bring things to the game that...
Dec 11, 2025
Thomas Shey
reacted to
billd91's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
As I see it, that doesn't make it not a trade-off. You like tactical play, you trade that as a significant focus in the game for an...
Dec 11, 2025
Thomas Shey
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
That sounds less like a question about lore, and more like an existential crisis. Very, "What is the purpose of life?!?" energy. I...
Dec 11, 2025
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
I have to note that with many groups the game is first however. This is sometimes even true with groups composed of closer friends, who...
Dec 11, 2025
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
That's the alternate to dealing with trade-offs--curating the player group and GM combination. There are various reasons that's not...
Dec 11, 2025
Thomas Shey
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I think you misinterpret the issue in a maximally negative light. It has nothing to do with a zero-sum game. When you go out to...
Dec 11, 2025
Thomas Shey
replied to the thread
What makes setting lore "actually matter" to the players?
.
On the other hand, the idea that there are many groups that play together for various reasons that have some conflicts about what they...
Dec 11, 2025
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