Recent content by Thomas Shey

  1. Thomas Shey

    Geek Confessional Thread 2024 [NOW 2026!]

    That's an intrinsic risk with a show with any sort of decent episode count; some episodes are going to be duds, and if you hit those first your impression will be, at least, incomplete.
  2. Thomas Shey

    Geek Confessional Thread 2024 [NOW 2026!]

    I'm going to moan about something that will not initially seem to relate to this, but very much does. I'm a big fan of 50's SF movies; I'm not quite obsessive about them, but pretty close. Now, a lot of 50's movie SF is junk. And a lot more carries the baggage that older films always do to a...
  3. Thomas Shey

    Pathfinder 2E Do you think 1st or 2nd edition is more complicated?

    That's your choice, but I still stand by my opinion that the coherence and consistency of PF2e would be massively more preferable to me than PF1e or D&D3e if I was going to use something as exception based as most of the the D&D sphere. I don't consider tactical focus particularly a flaw, so...
  4. Thomas Shey

    Daggerheart Discussion

    I'm not sure that's so much narrative informing the rules as leaning somewhat into GM power model of how they do so. At least from the description. "Rulings not rules" is mostly associated with old-school style quasi-simulationist games by people, but that doesn't mean its exclusive to that...
  5. Thomas Shey

    Daggerheart Discussion

    Isn't that because most of the tactical elements are buried in character abilities rather than the weapons themselves? (I may be admixing my memory of Outgunned proper with OA here, though).
  6. Thomas Shey

    Geek Confessional Thread 2024 [NOW 2026!]

    Ah. Unfortunately for your preference, like the Tolkeinesque elements you see all over fantasy, there's been too long and solid a shadow there to get entirely away from it.
  7. Thomas Shey

    Geek Confessional Thread 2024 [NOW 2026!]

    Would you prefer "cosmic horror elements"? Sometimes they're used interchangeably.
  8. Thomas Shey

    Daggerheart Discussion

    And as I mentioned, the "single game" was simply an example. Movement management can be an element of a tactical combat system (and in fact, I prefer that it is) but my point was that you can have an intensely tactical game that cares little about movement, because all the tactical elements if...
  9. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    Barring the one person I ignored literally the first week I was on here (it might have been the first day), I've usually found anyone I can't just roll my eyes and move on about will ignore me before too-too long.
  10. Thomas Shey

    Shadowrun deserves better

    Sure. I was just talking about the basic form of it here.
  11. Thomas Shey

    Daggerheart Discussion

    While I see your point regarding Stess and Hope (I'm getting ready to run Eclipse Phase which has a slightly different kind of Stress mechanic) I think at the very least Armor and HP are part of a superset of bookkeeping of which combat is an important element. I mean armor in systems where...
  12. Thomas Shey

    Shadowrun deserves better

    Besides the lack of a few things, I still think the loiter-time issues can come up too easily. While you have to pay some attention in most versions of SR to things like this, its not actually hard for someone using the SW magic system to burn through all their power points in 3-5 rounds, and...
  13. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    I slept with a hanging bookshelf partly extruding over my bed from my early teens until I went off to college. Doesn't mean you're wrong, though; in the Whittier Earthquake the whole shebang partly disconnected and the books slid down the shelf onto my bed. It was just that I was up and off at...
  14. Thomas Shey

    Shadowrun deserves better

    I think there's fidelity to system and fidelity to setting. The problem with SW in this context is I don't think even with some decent cyberware (which as has been noted there's at least one game with) its magic system is going to do an adequate job there. (Honestly, its magic system is often...
  15. Thomas Shey

    Daggerheart Discussion

    Frankly, I don't care if you were or not; what you indicated was the lack of carefully managed movement was an indication DH was not intended to be tactical, and 13th Age was an example where that clearly wasn't the case. I was arguing with your premise, and using an immediately at hand...
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