Recent content by Thomas Shey

  1. Thomas Shey

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    Its completely off-topic for this thread, but I'd have been interested to see what tools they thought were missing from 3e that were present in 2e. And of course by now you may well have no idea.
  2. Thomas Shey

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    Yes. I considered Power Profiles a functional replacement for it. In the few cases something didn't port over, it was usually something that had been a bad idea before, at least as expressed. To be fair, I'll admit I never went through 3e with quite the degree of depth I did 2e (because I...
  3. Thomas Shey

    Does anyone have Kickstarter regrets?

    The second one has bit me to some degree more than once. Fortunately for the first, by the time Kickstarter came along, I had largely stopped buying non-digital product. There was a time I might have been more subject to it.
  4. Thomas Shey

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    I assume you meant 3e here, but I'll have to go right back about that. Never saw a character I could build in 2e that I couldn't build in 2e to the same level of detail. There just wasn't that much change between 2e and 3e (unlike 1e and 2e). There were a few individual changes that could be...
  5. Thomas Shey

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    Played more of it than 3e (ran two campaigns of it, played in three more); can't say I saw any of the changes in 3e impacting that materially. Some equivelent of all the power modifers were still there, and the Complication system hadn't changed materially. It had gone over to the "use...
  6. Thomas Shey

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    If you really wanted to get into the nitty-gritty, M&M distinctly traded off some of that for speed of operation. I'm not sure how 2e would have been better than 3e in that regard, though.
  7. Thomas Shey

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    Its been so many years since I ran a con game with supers I don't know how much help I'd be, but my instinct is that the most recent version of Prowlers and Paragons would work well there.
  8. Thomas Shey

    Does anyone have Kickstarter regrets?

    I've had a few things I got excited about, but should have known better. Not because I expected to run them (my Kickstarter purchases exceeds what I reasonably could) but just because I bought things I ended up not being interested in or actively disliking for one reason or another (Black Void...
  9. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    One of the advantages of our ancient and honestly somewhat alarming gas heater is its set up so you can tell whether the burners lit up by crouching slightly. Of course you usually know when you light it up anyway because of how great a housekeepers we are. :P
  10. Thomas Shey

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Fair. But I still think you need to stay aware of it when discussing what things like mechanics mean and how much they matter.
  11. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    Don't count on it.
  12. Thomas Shey

    What Do You Think Of As "Modern TTRPG Mechanics"?

    You can occasionally get mechanical structures that have outlived their functions--there were a few 3e era prereq things that, far as I can tell, existed just to justify the attributes themselves rather than just their modifiers existing--that can go without changing anything meaningful, but...
  13. Thomas Shey

    What Do You Think Of As "Modern TTRPG Mechanics"?

    It requires a--particular--view to describe everything that was pulled out of RQ as "cruft". It may not suit everyone's needs, but that's no the same thing.
  14. Thomas Shey

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Yeah, I'm not sure rules about structural parts of the (there's probably a better term for this) social process are the same as rules regarding resolution. In fact, I saw those in the most ungame-like RPing environments I was ever in, mechanic-free MUSHing; most such MUSHes are operating on...
  15. Thomas Shey

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I meant it was moot in that if no one is trying to say "But that isn't a roleplaying game" in the discussion, the gatekeeping intent or not is irrelevant. That only comes up if that distinction is trying to be made, in which case the motivation involved becomes important. As to the other, I'm...
Top