Recent content by Thomas Shey

  1. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    That probably hasn't helped, given the time spread involved. And yeah, being quite as focused toward Society sometimes does the game no favors.
  2. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    Yeah, Crafting could be clearer (for random reasons I've had a lot of characters that use Crafting for one reason or another, and I always have to remind myself how the hell it works for a while every time).
  3. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    Honestly, the most common case of people seeming to have real problems here usually involves tracking conditions. I personally feel that's less about the number of conditions (there's nothing there that wasn't represented in one way or another in PF1e or D&D 3 and 4e, just with less...
  4. Thomas Shey

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    Like any bookbinding problem, there are always going to be outliers, but the problem David is referencing was very common.
  5. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    While I can kind of see that, I think his second point was important: a lot of the tags are there to tell you how to resolve special situations. Note that out of the examples he lists, only two apply regularly; the rest are to tell you what happens when certain kinds of specific situations...
  6. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    A lot of the things that help is that for all people losing their minds about the total number of feats in the game, they're mostly binned by class, and the ones that aren't are general or skill feats, which you don't get a new one of all the time. So you're fishing around in a limited bucket...
  7. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    I can't say that's generally been my experience; I played two 1-20 campaign, and by the time I hit the upper quarter of those I was regularly having to remind myself what some of the less frequently used feats, focus spells and character subtyping abilities do, especially the ones I got late in...
  8. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    I think people long settled in the D&D-adjacent sphere have no idea how much more one-off the spell system usually included is to even most fantasy games outside of it, between the combination of every-spell-a-special-case and the fact that if you get to even moderate levels you can end up...
  9. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    "Grasp", sure; D&D style spells are, in some ways, stupidly simple in that they act like having a bag full of grenades. But the fact there's very little common shape to spells doesn't make keeping track of them exactly the simplest element in the system.
  10. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    This is a really weird critique. I've seen plenty of people learn relatively complex system by doing, just like any number of other skills; I fail to see why it'd be less true of PF2e. The biggest problem with PF2e is one common in the D&D-sphere; any time you get outside of the simplest...
  11. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    You can run into one problem I saw with D&D4e, 13th Age or Shadow of the Demon Lord/Weird Wizard; characters over time can end up accumulating enough options its hard to keep track of them. That tends to be a high-ish level problem though.
  12. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    Most of the people I've played PF2e learned-by-doing. They aren't experts in the system by any means. Heck, I'm not.
  13. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    I'd argue its the opposite problem; its more robust. But people, especially in the D&D-sphere, are used to a fair bit of loosey-goosey elements in mechanics that will tolerate them being sloppy and not punish them for it. Which is why when there's problems there its more often because of a GM...
  14. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    Uhm. Maybe. But I've seen people make far-reaching mistakes in much simpler systems Just because they missed how something goes, and at the least, the fine-tuning of the fights is just about as likely to go in favor of PCs as against them if an error is made. Honestly, the most likely way for...
  15. Thomas Shey

    D&D General AI Art for D&D: Experiments

    It can still matter considerably whether it involves other people's money (Kickstarter) or just your own, however.
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