Not required to, of course. But its not an incomprehensible position.
I mean, half of compaints in the RPG sphere can be summarized as some version of "I wish a game existed with [particular set of traits] and was well known and popular enough I could get a game of it going or join one."...
I can also see my instinct to take a few days off everything but this thread because I was finding myself prone to going in ready to take on all comers was sound; whether its me, other people being extra, or a combination of the two I've seen probably a half dozen posts my responses right now...
There's always "I don't like the extent options, but I don't want to do the heavy lifting to build my own."
Yes, its a kind of useless position, but sometimes it is the position someone is functionally in.
Funny part is 95% of the time she's sweet and endearing, and then some security threat (which could just be a cat or a squirrel, but is more likely something she can't identify easily) and suddenly she's in what I refer to as "Daughter of Anubis" mode...
Again, I don't think saying "This sort of thing doesn't bother me so there's no need to care about it bothering anyone else" is not perhaps the flex it appears.
Degree matters. I consider that considerably less true than it is with a game where choices and consequences are purely or primarily at the GM's control. If you don't understand that distinction, I doubt my attempting to explain it will enlighten you.
Of course it can but I still maintain...
Scotland according to the common version of the story.
If you want an Aussie dog though, probably look to Heelers/Cattle Dogs. Supposedly they're even part dingo.
The fact my statement does not apply to you does not mean it doesn't apply to a lot of people. Frankly, I'm a little startled people who've participated in extensive RPG discussion are not already aware of that (or if they are, they've chosen to ignore it).
The question is, are you more...
While I agree there's a difference between insulting people and insulting games, I think to assume the separation is complete there misunderstands human nature.
You may be misreading my statement. I don't think any of those systems proactively encourage "playing the GM". As I stated in my post, there are lighter systems that focus very much on "rulings not rules", and I'm firmly of the opininion that approach passively encourages playing the GM.
As...
Okay, you meant it somewhat the opposite of what it seemed.
But you've just explained how you can. Such systems tend to drop to at least some extent (some more than others) into accepting "rulings not rules" because their rules are too lightweight to handle any nuance internally, so GM...