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Tormyr's latest activity
T
Tormyr
replied to the thread
ZEITGEIST
Ziggurat of Apet: Trap before map
.
Also, it is okay if the PCs die. The Voice of Rot revives them in the next scene anyway. :devilish:
Jan 5, 2026
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
Is it okay for a creature to counterspell a firearm?
Dec 29, 2025
T
Tormyr
reacted to
Clint_L's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
.
2024 does away with a lot of resistances/immunities to nonmagical damage (i.e golems no longer have any advantage against...
Dec 28, 2025
T
Tormyr
reacted to
aco175's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
.
What is the difference- other than for flavor? Could I envision a PC that is really cool and fast to reload my one pistol 6 times and...
Dec 28, 2025
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
Looking at that whole wall of text in my previous post, it reminds me of something that one of my players mentioned while we were...
Dec 28, 2025
T
Tormyr
reacted to
mmadsen's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
.
I’m a bit confused by the spirit of your new rule and by your design goals. Firearms in real life and in fiction are known for being...
Dec 28, 2025
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
Is there an anticipated max character level for this campaign? For high-level fighters and characters with two-weapon fighting, a PC can...
Dec 28, 2025
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
Edit: missed an earlier comment.
Dec 26, 2025
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
At the risk of: Hey, here's something I found on Google. It is fairly easy to find multiple examples of people indicating that very...
Dec 25, 2025
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
In that case, the sweet spot for the feat might give someone with the feat 1 more damage die over someone without the feat per round...
Dec 25, 2025
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
So anyone can do one big shot once per encounter, but someone trained with the feat can fire every other turn. I would suggest having...
Dec 25, 2025
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
I realized that was more my suggestion on a slightly modified version of what you proposed. To actually address your questions and...
Dec 25, 2025
T
Tormyr
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
I have been working on updating Pathfinder 1e guns into 5e in support of my Zeitgeist campaign. Back when I was considering whether or...
Dec 25, 2025
T
Tormyr
reacted to
RangerWickett's post
in the thread
ZEITGEIST
Tizbiz Zeitgeist Campaign
with
Like
.
First of her name. Aww, cute. I am quite excited to see how this plays out. Of all the iterations of ZEITGEIST I've read, Gabriel is...
Dec 18, 2025
T
Tormyr
reacted to
Lylandra's post
in the thread
ZEITGEIST
Tizbiz Zeitgeist Campaign
with
Like
.
Well... the story does have a short epilogue that plays out somewhere between 15-20 years after "the end", sooo... I guess it could be...
Dec 15, 2025
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