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TwoSix's latest activity
TwoSix
reacted to
gban007's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Haha
.
Now, I know the first 500 times I've given my opinion you havent agreed, but surely on the 501st time you will.
Jan 12, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Constructive criticism should (ideally) lead to better results. So, while that might not prevent anyone from dropping bombs, it might...
Jan 12, 2026
TwoSix
replied to the thread
What makes setting lore "actually matter" to the players?
.
I mean, you're under no obligation to be constructive. But I generally view the times I'm not acting positively and constructively as...
Jan 12, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
What makes setting lore "actually matter" to the players?
with
Haha
.
This take is so hot it singed my screen. :D
Jan 12, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Maybe you have no bloody idea what I play or don't play and you probably shouldn't use wild speculation on that point to try and make an...
Jan 12, 2026
TwoSix
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
My general expectation is that everyone is speaking with personal bias, unless they're calling out with explicit language that they are...
Jan 12, 2026
TwoSix
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
What @Umbran said above in post 950 is pretty much the point I was attempting to make. I don't want to expend much mental energy...
Jan 12, 2026
TwoSix
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
So, think this highlights different tasks the GM may need to engage in. "Adjudicating" is about determining how the player's declared...
Jan 12, 2026
TwoSix
replied to the thread
D&D General
What would you do? (Example from my game)
.
Find a relatively safe space. Short rest. (Unused Hit Die aren't helping anybody, and keeping a reserve isn't useful when this is a...
Jan 12, 2026
TwoSix
reacted to
Reynard's post
in the thread
D&D General
What would you do? (Example from my game)
with
Like
.
I would hole up in the dungeon for a long rest, assuming we can feel relatively confident we can find a safe place to spend 8 hours...
Jan 12, 2026
TwoSix
reacted to
Justice and Rule's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
Let's do the big one first. There is a difference between "supremacy" and "complete supremacy", hence why I included it. I've never...
Jan 12, 2026
TwoSix
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, yea, that's just game play. But I differentiate between me "making a decision" (specifically, me deciding if an attempt actually...
Jan 12, 2026
TwoSix
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sure. And it definitely seems like our group setups have more in common with each other than they differ; we both seem to have...
Jan 12, 2026
TwoSix
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sure. Weird edge cases are always gonna happen. But I don't want the core gameplay loop to be me constantly making decisions on if the...
Jan 12, 2026
TwoSix
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I was getting so burnt out on classic high-prep GMing, discovering there was a whole world of “sit down at the table and collaborate...
Jan 12, 2026
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