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TwoSix's latest activity
TwoSix
reacted to
Old Fezziwig's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
At least as a player, I tend to see Clocks as a way to focus my decision-making. Does my little dude prefer this risk or that one? I...
Feb 5, 2026
TwoSix
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Your goal as a group is to produce compelling fiction. Your characters have goals, but they're a piece of the fiction, not the point of...
Feb 5, 2026
TwoSix
replied to the thread
D&D 5E (2024)
Aasimar is a really strong species in 2024
.
Yep. A fantasy setting generally needs some kind of underlying cosmology if it's going to have magic, especially the visible and...
Feb 5, 2026
TwoSix
reacted to
Distracted DM's post
in the thread
D&D 5E (2024)
Aasimar is a really strong species in 2024
with
Like
.
Can you elaborate on the question? Because just not having the Great Wheel planes wouldn't discount aasimar and tieflings. My setting...
Feb 5, 2026
TwoSix
reacted to
TaranTheWanderer's post
in the thread
D&D 5E (2024)
Aasimar is a really strong species in 2024
with
Like
.
I would say that Aasimar are creatures of Light and Air while Tiefling are creatures of Fire and Earth. Maybe Druids created beings...
Feb 5, 2026
TwoSix
replied to the thread
D&D General
Why is the multi-classing spell slot math so weird?
.
It IS weird. The root cause is the "round down" rule, which causes the discrepancy because the actual single class progression for...
Feb 5, 2026
TwoSix
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Micah, I am 100% sure you are aware that you would hate playing a game like Blades.
Feb 5, 2026
TwoSix
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I don't really see clocks as a mechanism for avoiding consequences. I see them as a method for staggering the consequences out over the...
Feb 5, 2026
TwoSix
reacted to
Hussar's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
+1 for Scarred Lands. LOOOVE the setting. Also Primeval Thule had a really cool way of doing it. The gods in PT are very far away...
Feb 5, 2026
TwoSix
reacted to
SkidAce's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
Imagine a campaign where the established "Big" pantheon tends to try and stamp out the "little" gods before they mature.
Feb 5, 2026
TwoSix
replied to the thread
D&D General
D&D Archetypes that spread out to other settings and media
.
I think we all know Lucas has a lot to answer for. :)
Feb 5, 2026
TwoSix
replied to the thread
D&D General
D&D Archetypes that spread out to other settings and media
.
Yea, I doubt it was specifically D&D. Martial arts related media had a major boom in the '70s, and there were plenty of manga, anime...
Feb 5, 2026
TwoSix
replied to the thread
D&D General
D&D Archetypes that spread out to other settings and media
.
For sure. I mean, in '77 D&D was still just Humans, Elves, Dwarves, and Halfling Hobbits. I'd be willing to bet that the aesthetic of...
Feb 5, 2026
TwoSix
reacted to
Remathilis's post
in the thread
D&D General
D&D Archetypes that spread out to other settings and media
with
Like
.
It's a chicken or the egg scenario. As mentioned later, D&D absorbed a lot of myth and fantasy and regurgitated it into other media. For...
Feb 5, 2026
TwoSix
reacted to
PHATsakk43's post
in the thread
AD&D 2E
Huh. AD&D 2e is my favorite D&D
with
Like
.
The clarification for a lot of spells and magic items in the game is extremely useful. The spell dueling minigame is also good and isn't...
Feb 5, 2026
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