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TwoSix's latest activity
TwoSix
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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I think part of the issue there is that it's coming from an old-school approach where consequences are something to be avoided, rather...
Feb 5, 2026
TwoSix
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
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Shadow of the Weird Wizard does this nicely; all of the non-human ancestries have a base set of abilities, and also have the option to...
Feb 5, 2026
TwoSix
reacted to
Tigris's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
100% this. In every game many players will be annoyed if they cannot play class X with race Y. It also just feels like an arbitrary...
Feb 5, 2026
TwoSix
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
In my settings, dwarves are always the primary wizards and magic item crafters; I’ve been doing that since 3e. I never liked the “elven...
Feb 5, 2026
TwoSix
reacted to
GobHag's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
I use worldbuilding arguments but I don't actually care about worldbuilding, I'm just aesthetically against limiting classes with race...
Feb 5, 2026
TwoSix
reacted to
DammitVictor's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
I am experimenting with a hybrid approach, where ancestries have "racial classes" (possibly multiple) and occupational classes are more...
Feb 5, 2026
TwoSix
reacted to
Tigris's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
First your link to another post does not work for me (neither mobile nor on pc browser). Then about this topic: I am really surprised...
Feb 4, 2026
TwoSix
reacted to
GobHag's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Here's a suggestion as someone that hates the concept of Race-As-Class; Don't design Humans as Humans As in, don't make Humans the...
Feb 4, 2026
TwoSix
reacted to
Rainbow Scissors's post
in the thread
D&D 5E (2024)
Predict WotC's 2026 D&D releases
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Like
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My prediction is not based upon what I want. I can understand that there may be emotions attached to 5.24 that prompt people to be...
Feb 4, 2026
TwoSix
reacted to
Ulorian - Agent of Chaos's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
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Sure, it's a focus that doesn't encompass every single sensibility. I think it's a focus that appeals to the most people, which if you...
Feb 4, 2026
TwoSix
reacted to
payn's post
in the thread
D&D 5E (2024)
Is WOTC done publishing campaigns?
with
Like
.
Feb 4, 2026
TwoSix
reacted to
Artamo's post
in the thread
D&D 5E (2024)
Is WOTC done publishing campaigns?
with
Like
.
Are you sure it’s not…6 7?
Feb 4, 2026
TwoSix
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I dunno - when I walked out of the theatre where that film was just playing, I overheard the other patrons saying "That was too...
Feb 4, 2026
TwoSix
reacted to
Nytmare's post
in the thread
What is/are your most recent TTRPG purchase(s)?
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Like
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I bought a copy of Last Resort, a GMless, co-op, survival RPG about being trapped on a tropical island resort when the zombie apocalypse...
Feb 4, 2026
TwoSix
reacted to
thefutilist's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
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We get into this a bit in the generative resolution thread. I dislike the narr/sim framing though. From where I stand AD&D is closer to...
Feb 4, 2026
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