When I was running a Traveller 4 PBEM (It lasted about 2 years), I would have the player post 3 combat rounds at a time.
This would be a post that included what actions that they were attempting to acomplish durring that round.
For example, a player might post:
"I'm going to shhot at the man...
Ok, It's show and tell time......
Please remember that ancient recipies relied on ingredients available regionally, but Empires such as Rome had trade routes that ran for over a thousand miles (eventually). So they imported a lot of non regional spices as well.
Some of the recipies in the...
Not everything modern is "New".
The Romans in 20 B.C. bathed on a daily basis and cleaned themselves with oil based solvents (forerunner to modern soap). They had sewers and proper drainage. They had paved roads and had invented concrete. Some Roman architecture is still so advanced that we...
Little white box with 3 small brown books....hmmm this one really showed the Wargammer background. lots of tables for everything and a very sketchy group of rules. Yet still, no one had seen anything like it before...It had a very revolutionary feel to it. It was a huge transition from the board...
No Imagination, no inspiration = bad art.
Adventure art has to be imaginative!
It must inspire the viewer, It must hold your attention and fire your imagination.
If it does not do these things then (despite its technical quality) it is POOR art.
While 3E art has shown an increase in technical...
Good art? Bad art? ...
I think people here are missing an important point here.
While all editions have had their shining star artists, I must point out that technical accuracy is only one feature of good art.
The most important thing is that a piece of artwork should leave the viewer with a...