haiiro
First Post
I'm about to take my tabletop campaign online, and I've got most of the details worked out -- save for one: how to handle combat. I'm not talking about who rolls the dice, or anything like that. What I'm curious about is how to handle posting combat actions.
My initial thought was to put a time limit (48 hours) in the first post for each round, and then do a wrap-up post once everyone had posted their actions. The problem with this approach, it seems, would be that initiative order -- while preserved in the sense that a 19 goes before a 15 -- would pretty much go out the window.
If the PC with the lowest initiative posts first, that creates a situation that wouldn't come up in a tabletop game. The obvious alternative -- putting up the initiative order for round one, and then having everyone post in that order -- seems like it would really slow things down, and might be too demanding on a widely-dispersed group of players.
Any suggestions?
My initial thought was to put a time limit (48 hours) in the first post for each round, and then do a wrap-up post once everyone had posted their actions. The problem with this approach, it seems, would be that initiative order -- while preserved in the sense that a 19 goes before a 15 -- would pretty much go out the window.
If the PC with the lowest initiative posts first, that creates a situation that wouldn't come up in a tabletop game. The obvious alternative -- putting up the initiative order for round one, and then having everyone post in that order -- seems like it would really slow things down, and might be too demanding on a widely-dispersed group of players.
Any suggestions?
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