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VLessa's latest activity
V
VLessa
reacted to
TwoSix's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
I don't know a lot of people who know RPG "theory", but I have RL several players/GMs in my groups who quite enjoy discussing ways to...
Jan 12, 2026
V
VLessa
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
@Neonchameleon , since you brought videogames to the discussion, I'll point out that the Citizen Sleeper series is heavily inspired by...
Jan 12, 2026
V
VLessa
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Here’s an example of how a very “modern” game handles a combination of stuff. Mythic Bastionland is a super lean d20 based game that...
Jan 12, 2026
V
VLessa
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I'm not 100% sure if this expressing a degree of sympathy with my post, or disagreement. I've read a little bit of academic writing...
Jan 12, 2026
V
VLessa
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Or even a Master of Ceremonies?
Jan 12, 2026
V
VLessa
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Yeah, more of a Game Moderator than Game Master.
Jan 12, 2026
V
VLessa
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Mastery is a loaded word there IMO. Facilitator is probably closer to the actual role (generally speaking). Trying to argue that the GM...
Jan 12, 2026
V
VLessa
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think to be fair I'm going to take some light issue with this. Lots of people play games that might be described this way and find it...
Jan 12, 2026
V
VLessa
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Absolutely. The game is what happens at the table with all the players (minus holidays, illness, etc.). Design and prep is strictly a...
Jan 12, 2026
V
VLessa
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Design and prep by the GM? I think that might be true of some games, but certainly not all. Any argument that says prep is more...
Jan 12, 2026
V
VLessa
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Modern is not necessarily better. Modern is necessarily fresher and modern games come with subjects that haven't been chewed to death...
Jan 12, 2026
V
VLessa
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think 'serving' is a terrible way to characterize RPG play. I think it's more useful to start with the idea that everyone at the table...
Jan 12, 2026
V
VLessa
reacted to
pemerton's post
in the thread
Mythic Bastionland actual play
with
Like
.
I GMed a session of Mythic Bastionland this afternoon, with my regular group. I introduced it to them as a game of weird questing...
Jan 11, 2026
V
VLessa
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Is that meant to be Mythic Bastionlands? If so, and if you have play experience - or other ideas about the game - feel free to post in...
Jan 10, 2026
V
VLessa
reacted to
overgeeked's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
The [+] is to keep things positive and prevent arguments about Fabula Ultima and more narrative-focused or video game-inspired RPGs...
Jan 9, 2026
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