log in or register to remove this ad


Recent content by Winghorn

  1. W

    Warhammer Fantasy RPG: Middenheim – City of the White Wolf

    Packed with fascinating places, dangerous people and enough story hooks to snag an entire ocean of adventurers, Middenheim – City of the White Wolf is a top-notch setting guide that never makes the mistake of forgetting its purpose of helping GMs to spice up their games. The positive...
  2. W

    Warhammer: Age of Sigmar - Soulbound Review

    None of the Warhammer games have ever bothered with much in the way of subtlety and Age of Sigmar - Soulbound follows this fine tradition with a fiery enthusiasm. This isn’t necessarily a bad thing. It’s a game that revels in having powerful characters performing mighty deeds, all set against...
  3. W

    Warhmamer 40K Wrath & Glory (Cubicle 7 Re-Release) Review

    You know, this is mostly fair. Reading it back I could have probably provided a few more examples. Trying to squeeze all the info into a pretty limited word-count can be tricky, and in hindsight I probably could have covered the core of it a shade more. Thanks for the feedback.
  4. W

    Warhmamer 40K Wrath & Glory (Cubicle 7 Re-Release) Review

    1. You do not need any card packs or other accessories. 2. Honestly, the array of NPCs is okay but not especially impressive. You're generally looking at maybe 4-5 stat blocks per faction you might be fighting.
  5. W

    Warhmamer 40K Wrath & Glory (Cubicle 7 Re-Release) Review

    While it has its quirks and complications, the simple fact that Wrath & Glory works at all is strangely impressive. For the first time, it allows you to play out almost any story you could imagine in the war-torn future of Warhammer 40K with just one rulebook and just one ruleset. That may...
  6. W

    Enemy Within Part One: Enemy in Shadows - A Review

    The latest edition of Warhammer Fantasy RPG is built on a charming blend of old-school rules and modern sensibilities, and while Enemy in Shadows certainly does a wonderful job of capturing everything great about the setting, it sometimes feels held back by its devotion to a decades-old script...
  7. W

    Robotech: The Macross Saga RPG Review

    It was hard to know what to expect when opening up a Robotech RPG. Would it be a game about giant robots punching each other through space or 80s pop-star drama? Would it be a campy slice of entertainment or a weirdly edited tangle of confusion? The answer, it turned out, was "yes". Formed...
  8. W

    Band of Blades: A Tightly-Woven Military Fantasy

    For all the swords, magic and monsters that run through the pages of Band of Blades it stands utterly distinct from traditional fantasy RPGs. Where others dream of shelf-spanning sagas, it instead captures the compact, carefully-plotted feel of a modern TV series – one soaked in all the...
  9. W

    Choose Your Hand: A Review of Cultzilla's Deck of Illusions & Deck of Many Things

    Rocking beautiful art and solid quality, Cultzilla’s duo of magical decks are worthwhile investments if you’re hungry for a little more atmosphere at the table, have a party willing to risk a little chaos and don’t mind dropping some extra cash on your game. Both the Deck of Illusions and...
  10. W

    Welcome to The Witcher RPG

    There are plenty of interesting ideas and novel approaches to adapting parts of the videogame to the tabletop, but The Witcher is tough as dragonhide and as intimidating as any wraith. But if you already love the series and are comfortable with simulationist RPGs, it’s a great way to forge your...
  11. W

    Pathfinder 2E So I Played Pathfinder 2nd Edition! Plus UKGE Back To #3!

    Same here. It would certainly feel a little weird if the shield had an arbitrary limit on how often it can be used. Perhaps there is an implication that you take some of your downtime in the evening to smooth out any damage?
  12. W

    Pathfinder 2E So I Played Pathfinder 2nd Edition! Plus UKGE Back To #3!

    I also got a chance to play through the demo over the weekend - actually went through it twice with different groups. Gut response is that it still feels like Pathfinder. It's been streamlined, but even at 1st level it felt as though there were more options and intricacies than D&D 5E - both...
  13. W

    Pathfinder 2E Paizo Announces Pathfinder 2nd Edition!

    Luckily, two of the cons where they'll be showing it off are within about 25 minutes of my house. How very convenient.
  14. W

    Pathfinder 2E Paizo Announces Pathfinder 2nd Edition!

    Looking at their FAQ they're still going to be using the OGL, so it's going to be interesting how much this changes. EDIT: Just realised that D&D 5E also used the term OGL. Maybe they'll switch which OGL they're using? Other interesting bits to pull out: And: This is all sounding very 5E-ey.