Probably a good decision as I thought the current starter is a bit too cozy compared to the grittier reality of the actual game. Not that the old starter is bad but I never thought it is a good fit.
Interesting, though I don't really believe the bit about not being in contact before they left Hasbro. The game, though, is just another Fantasy game for me. Rules were never that important to me, let's see what they'll do in regards to world and story building because that's were they can...
If you want to advertise your new class on Beyond just do it. Also 15$ for a couple of pages is really steep. I'd rather cook something up myself or look if I can find other third party content which isn't trying to get my money quite so shamelessly.
Lots of great ideas here. I personally want a modern Superheroes game with freeform character creation, either 3rd person or Iso, with a good deal of mechanical complexity(in terms of character stats and power sets) and decently reapeatable content.
Not so hot on the Psion class(which was always more of a Wizard but flavoured differently kind of thing) but I would love to see a modern interpretation of Dark Sun.
Bledsaw's personal account has all the hallmarks of an ignorant, old man looking for answers for his own personal failures elsewhere instead of right within himself.
How easy/difficult will it be to use this more as a toolkit, where I only pick parts of the new systems to add them to my D&D game? Are many of it's parts are building on top of each other?
I understand and concur with all other points but I can say for #4 that DnD, Ultima and Wizadry were a major inspiration to early JRPG's like Final Fantasy, DQ, Megami Tensei and Phantasy Star. If you take a look at early illustrations for FF's monsters you can clearly see the inspirations they...