Recent content by zakael19

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    Does Anyone Care? (Cosmere RPG)

    I think we can conclusively answer the title of this thread: "yes, @Parmandur cares!"
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    Looking for Draw Steel extended play review

    It’s very funny to see somebody go “but what if instead we played in the framework of this game away from its strengths and focus.” Proof that RPGers are skilled at playing the game their table wants even if the ruleset wants something different.
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    Looking for Draw Steel extended play review

    And DS! is very opinionated and open in that regard as it walks through what it thinks “tactical heroic cinematic fantasy” is right on the first and second page.
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    Looking for Draw Steel extended play review

    Yeah, by "supports" we mean even more "presents a framework on how to use that with an explicit list and suggestions on setting it up and Victories are based on success at the encounter objective and not killing."
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    Looking for Draw Steel extended play review

    There's online tools (Forge Steel) that I think are pretty great which allow you to input the current # of party victories and it'll update the encounter balance calculation on the fly. it's a highly mathed and refined tactical combat game though, it's set up for "balanced" combat to work well...
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    Daggerheart General Thread [+]

    That sounds not that dissimilar to how I did my modern urban fantasy setup! Very fun.
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    Looking for Draw Steel extended play review

    That's interesting! I've largely considered it in the realm of TTRPG design in my head, eg: Apocalypse World (especially 1e) is a highly opinionated design; so is Fabula Ultima. They are designed for a specific type of players to get the most of out it, have a strong authorial voice throughout...
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    Looking for Draw Steel extended play review

    Yeah, that's what I referenced last page. It's an interesting "extremes" view of the system in that the OP and their group basically aren't using a lot of the mechanical frameworks around play/progression/especially combat that often (they're level 4 after all that and generally I think you...
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    Looking for Draw Steel extended play review

    I think that like most games which have a higher degree of mechanical complexity, it sings with system mastery. It does however (I think) move a lot of the choices away from builds and into moment-to-moment tactics? Also, if you're a support-focused character the game will pretty much tell you...
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    Looking for Draw Steel extended play review

    Yeah, what I'll further say there is that many games like this are built kinda generic / open to the GM to use whatever they or their group really wants to land on (home-brew setting, some published work, etc). As presented, especially with the Ancestries and such, the Timescape stuff is very...
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    Looking for Draw Steel extended play review

    So like, I dont know if you've looked at Daggerheart at all or I guess we can just take 5e core. The classes in both are, for lack of a better term, "generic D&D/heroic fantasy" right? Like, there's cultural knowledge about what these classes do and mostly we can just map our expectations there...
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    Painting minis?

    You can grab a great size 2 sable brush for like $30ish, and it will last for longer than you might be painting on the regular, lol. A perfectly fine one is like $15. That's a burger and fries these days, and will be so nice to paint with.
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    Daggerheart General Thread [+]

    Yeah, I didn't want to make a debate on "gm dice rolling" or not since there's a lot of personal preference baked into that. I was reflecting on what the change did for me besides just reduced my dice rolling so my mind sits in the fiction more, and I think it's also a perspective shift? Like...
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    Looking for Draw Steel extended play review

    I've been running for about 8 sessions now, starting with Delian Tomb and then after a couple of sessions of that deciding it was interesting enough to us to try something full-campaign level. Cons up front: It's a pretty complex system, which I think you kinda know getting into it right...
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    Daggerheart General Thread [+]

    Conversational flow and having the player say how they defend themselves. I say "Balhorn, the elf gestures in your direction and a crackling bolt of sickly green energy flies towards you, how do you try to evade?" "oh, I try to throw myself to the side, like a barrel roll...and that's a 20 so...
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