Recent content by zakael19

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    Shadowheart...Daggerdark [+]

    Ok, did some musing about how I'd want to handle some more mechanical stuff. My goal here continues to be to hit the abstracted feel of dungeon crawling without getting bogged down in mechanics too much. So trying to use the core DH rules and mechanics as much as I can. First up, the crawling...
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    D&D General GMing and "Player Skill"

    Went back a few pages, wanted to note again that "skilled play" and "player skill" are, in this context, very different. I think in an earlier set of comments I misused these to some degree. When I see "player skill" emphasized as per the OP/title, it's generally talking about "using your...
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    Daggerheart General Thread [+]

    Well, we talked a little bit at one point about using flashbacks from blades to the dark and then they went ahead and built that into an environment, didn’t they?
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    Daggerheart General Thread [+]

    Yup, and the book tells players this! “Before creating Experiences, you’ll want to have a solid idea of who your character is; the background questions are especially helpful for this. When you’re ready, work with your GM to create two Experiences that have shaped your character.” If it’s not...
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    Daggerheart General Thread [+]

    Do you not have the book? Example Phrases in there are things like: “Phrases: Catch Me If You Can, Fake It Till You Make It, First Time’s the Charm, Hold the Line, I Won’t Let You Down, I’ll Catch You, I’ve Got Your Back, Knowledge Is Power, Nature’s Friend, Never Again, No One Left Behind...
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    Shadowheart...Daggerdark [+]

    "Yet you only want one thing: to see your players triumph. So you craft malevolent villains worth defeating. You sculpt marvelous treasures worth stealing. You fill the world with rot, darkness, and death so it can be driven back by sword, spell, and flame. Through this, you offer an...
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    Shadowheart...Daggerdark [+]

    Oh, you can't drop Connections or Bonds. Integrating a short "how do you all know each other already" with some fun evocative questions is a delightful part of group formation. It's a Must for me in any game these days (I'd be tempted to steal some of His Majesty the Worm's Bonds tbh). I guess...
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    Legend in Mist general [+]

    and "Ask questions and build on the answers."
  9. Z

    Shadowheart...Daggerdark [+]

    Sure, ok. Lets take a step back and look at the core DH character assumptions then and what we might want to change: Class / subclass. "Role-based archetypes" that also gate your abilities. Heritage. Ancestry + community (or nature/nurture). Per the Homebrew kit, when they were thinking about...
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    Shadowheart...Daggerdark [+]

    Well i loathe when you have a bunch of distinct species that are just masks over humanity. Core DH’s ancestries are really species and IMO could use some additional distinction. When I wrote my fantasy tropes campaign frame one thing I did was assert some additional differences about each...
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    Shadowheart...Daggerdark [+]

    Yeah, I'm a little less into early S&S and a little more into "classic dungeon crawling." I think I like the split of "nature" vs "nurture" you get with ancestry/community (background). Some walk thoughts: - Collapse communities down a bit, and provide d6 options of backgrounds on each...
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    Shadowheart...Daggerdark [+]

    Interesting. Are you thinking of generic Domain cards? Like there’s a “Dungeoneering” domain anybody can pick from? Or like at L2 a fighter can choose “Squire” or something
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    Acquisitions Inc. switching to Daggerheart

    When a PC succeeds with Hope, I tend to ask if they want to follow-up or pass the spotlight. Once in a while they follow the fiction and take a second action, but most of the time they've handed it over to somebody else.
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    Shadowheart...Daggerdark [+]

    Ok, because I was one of the people in the DH thread saying "this isn't a great game for classic-style dungeon crawling" over and over, I'm now pretty invested into seeing what we can do with it. Having read the Shadowdark Quickstart core yesterday I'm really impressed with teh simplicity and...
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    Daggerheart General Thread [+]

    Well, I might play around with taking the core of Shadowdark and making it into a campaign frame to hit the vibe of dungeon crawling. I was reading through the quick start this morning and the emphasis on "pushing back the dark" is actually an excellent thematic match for DH's mechanics and...
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