Recent content by zakael19

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    CRPGs as the foundation for a TTRPG Campaign

    First, I was talking about BG1. Second, the module by the former BioWare dev that uses a bunch of stuff (places, NPCs) from BG1 & has some customs (gorgeous) map of the sword coast region etc is in fact available on DMSGuild.
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    CRPGs as the foundation for a TTRPG Campaign

    The BG1 setup would make a pretty solid linear adventure, something I’ve had sitting in the back of my head for a good chunk of time. In fact one of the BioWare writers made a kinda “post-game” campaign that hits a lot of the same beats and with a similar structure.
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    Resource Management, or How I Learned To Stop Worrying About Rations and Love Mana

    If you're traveling in actual medieval-esque Europe, you can probably find a hamlet to buy fresh rations from basically every day. The "inhospitable and vacant wilds" is a thing we hand wave to make games fun. To say that you can grab some cereals and mildly preserved meats and fresh root veg to...
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    Romance Rules

    I was like wait didn't we just talk about this? Yeah, back in May. In fact the OP commented in there a couple of times ;). My comments in there hold true, a number of my games over the last two years have had things that ranged from casual flings through to full-on "me and my boyfriend are...
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    Draw Steel General Thread [+]

    Impressive, considering all that must occur for a character to die: Hit 0 Stamina and continue to do Main Actions / Triggered Actions / make Might/Agil tests despite this, triggering the Bleed effect. Have nobody come around and use Heal on them, or any of the various other abilities which...
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    Does Anyone Care? (Cosmere RPG)

    I think we can conclusively answer the title of this thread: "yes, @Parmandur cares!"
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    Looking for Draw Steel extended play review

    It’s very funny to see somebody go “but what if instead we played in the framework of this game away from its strengths and focus.” Proof that RPGers are skilled at playing the game their table wants even if the ruleset wants something different.
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    Looking for Draw Steel extended play review

    And DS! is very opinionated and open in that regard as it walks through what it thinks “tactical heroic cinematic fantasy” is right on the first and second page.
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    Looking for Draw Steel extended play review

    Yeah, by "supports" we mean even more "presents a framework on how to use that with an explicit list and suggestions on setting it up and Victories are based on success at the encounter objective and not killing."
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    Looking for Draw Steel extended play review

    There's online tools (Forge Steel) that I think are pretty great which allow you to input the current # of party victories and it'll update the encounter balance calculation on the fly. it's a highly mathed and refined tactical combat game though, it's set up for "balanced" combat to work well...
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    Daggerheart General Thread [+]

    That sounds not that dissimilar to how I did my modern urban fantasy setup! Very fun.
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    Looking for Draw Steel extended play review

    That's interesting! I've largely considered it in the realm of TTRPG design in my head, eg: Apocalypse World (especially 1e) is a highly opinionated design; so is Fabula Ultima. They are designed for a specific type of players to get the most of out it, have a strong authorial voice throughout...
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    Looking for Draw Steel extended play review

    Yeah, that's what I referenced last page. It's an interesting "extremes" view of the system in that the OP and their group basically aren't using a lot of the mechanical frameworks around play/progression/especially combat that often (they're level 4 after all that and generally I think you...
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    Looking for Draw Steel extended play review

    I think that like most games which have a higher degree of mechanical complexity, it sings with system mastery. It does however (I think) move a lot of the choices away from builds and into moment-to-moment tactics? Also, if you're a support-focused character the game will pretty much tell you...
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    Looking for Draw Steel extended play review

    Yeah, what I'll further say there is that many games like this are built kinda generic / open to the GM to use whatever they or their group really wants to land on (home-brew setting, some published work, etc). As presented, especially with the Ancestries and such, the Timescape stuff is very...
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